This looks very promising!Here some screenshots what the engine is already able to do...
http://openscenegraph.sourceforge.net/s ... index.html
Search found 55 matches
- Thu Dec 11, 2003 7:50 am
- Forum: Game Programming
- Topic: Irrlicht-3DEngine
- Replies: 26
- Views: 8331
- Thu Nov 20, 2003 8:14 am
- Forum: General Discussion
- Topic: About PureBasic
- Replies: 37
- Views: 10388
- Wed Nov 19, 2003 2:43 pm
- Forum: Coding Questions
- Topic: Looking for ASM tutorials
- Replies: 4
- Views: 1876
- Wed Nov 19, 2003 12:05 pm
- Forum: Coding Questions
- Topic: Looking for ASM tutorials
- Replies: 4
- Views: 1876
Looking for ASM tutorials
I've seen one here before but i can't seem to find it searching. Is there any sites anyone could recommend?
Thanks
Thanks
- Wed Nov 12, 2003 11:40 am
- Forum: Game Programming
- Topic: Anyone know the 3D engine Truevision 3D?
- Replies: 2
- Views: 2006
Anyone know the 3D engine Truevision 3D?
It was mainly developed for VB6 and i must say i was really impressed! I'd like to port it to PB but i don't know much about COM/Activex.
It is definitely possible to wrap those functions since they did it for C++ and this engine is pretty solid even within the VB IDE and another good thing, you ...
It is definitely possible to wrap those functions since they did it for C++ and this engine is pretty solid even within the VB IDE and another good thing, you ...
- Wed Nov 12, 2003 10:53 am
- Forum: General Discussion
- Topic: VMWare, Virtual PC & Co.
- Replies: 6
- Views: 2627
- Wed Nov 12, 2003 10:50 am
- Forum: Coding Questions
- Topic: Best Way To Display Timer Without Flicker
- Replies: 12
- Views: 3397
- Wed Nov 12, 2003 9:16 am
- Forum: Game Programming
- Topic: Problem running Terrain.pb using SKYDOME
- Replies: 1
- Views: 1722
Problem running Terrain.pb using SKYDOME
After running the example, i can see the first frame rendered perfectly but it returns a VCC++ Runtime Library error.
If i remove the Skydome line it runs fine.
It does the same windowed/full screen
anyone else with that issue?
If i remove the Skydome line it runs fine.
It does the same windowed/full screen
anyone else with that issue?
- Wed Nov 12, 2003 8:05 am
- Forum: Game Programming
- Topic: Is there a way to generate/make terrains?
- Replies: 2
- Views: 1829
- Wed Nov 12, 2003 7:51 am
- Forum: Coding Questions
- Topic: Best Way To Display Timer Without Flicker
- Replies: 12
- Views: 3397
- Wed Nov 12, 2003 7:22 am
- Forum: Game Programming
- Topic: Is there a way to generate/make terrains?
- Replies: 2
- Views: 1829
Is there a way to generate/make terrains?
I know i need a 256 grayscale image for the heights, is there a tool or software that can generate them?
- Tue Nov 11, 2003 8:10 am
- Forum: Announcement
- Topic: * Winsock API for PB released *
- Replies: 19
- Views: 9894
- Fri Oct 31, 2003 6:50 am
- Forum: Coding Questions
- Topic: getting own ip adress?
- Replies: 4
- Views: 1992
Take a look here:
viewtopic.php?t=7347&highlight=adapter
It is a sample code that enumerates network adapters with their current IP address
viewtopic.php?t=7347&highlight=adapter
It is a sample code that enumerates network adapters with their current IP address
- Fri Oct 31, 2003 6:48 am
- Forum: Coding Questions
- Topic: May order PB depending on answers... :)
- Replies: 13
- Views: 3800
- Wed Oct 29, 2003 5:54 pm
- Forum: Coding Questions
- Topic: Mirc
- Replies: 13
- Views: 4564