Search found 34 matches

by robert1352
Sun Sep 03, 2006 2:32 pm
Forum: Game Programming
Topic: Diablo?
Replies: 23
Views: 8289

Wow!!!!!!!!!!!

I just checked out your work Cpl.Bator,and I must say it looks GREAT!!!!!
maybe one day I can write code like that.
by robert1352
Sun Sep 03, 2006 1:50 pm
Forum: Game Programming
Topic: Diablo?
Replies: 23
Views: 8289

Hi all

I know this is a little off topic but how do you open an .rar file. I want to check out Cpl.Bator work but cant open the file.Thanks all
by robert1352
Mon Aug 21, 2006 11:08 pm
Forum: Game Programming
Topic: Diablo?
Replies: 23
Views: 8289

Try this site

this site could help you with the isometric tiles
[urlwww.tonypa.pri.ee/tbw/tut16.html][/url]
by robert1352
Mon Aug 21, 2006 8:04 pm
Forum: Game Programming
Topic: Diablo?
Replies: 23
Views: 8289

Isometric

I think that Diablo uses Isometric tiles to get that almost 3D look. Try googling that and see what turns up.Just a thought.
by robert1352
Mon Aug 21, 2006 7:45 pm
Forum: Game Programming
Topic: small 2D shooter with some impressive effects
Replies: 150
Views: 66312

cool !!!!!!!!!!!!!

Man that game rocks!!!!!!!!!!! Did you make your own sprites?? If so you need to write some toutorials !!!!!!!!!!!!!! My hats off to you good job :lol:
by robert1352
Mon Aug 21, 2006 7:42 pm
Forum: Game Programming
Topic: sprite3d flicker
Replies: 10
Views: 5281

screen test

when I tried the program at 640,400 I got the blue screen with the yellow circle.
by robert1352
Mon Aug 21, 2006 7:38 pm
Forum: Game Programming
Topic: Diablo?
Replies: 23
Views: 8289

Sounds like a great project

Sounds like a great project, Ive been thinking about a diablo style game myself,but its a little beyoned me at my current stage.Ill keep an eye out and if I find anything ill send you a link. :P
by robert1352
Sat Aug 19, 2006 11:32 pm
Forum: Game Programming
Topic: Saucer - PB4 Game test
Replies: 38
Views: 14992

Nice Start!

Im getting 151 fps here
AMD 3400+
1 GB ram
Nividia 6800 256 oc
by robert1352
Sat Aug 19, 2006 7:19 pm
Forum: Game Programming
Topic: Particles and Flares!?!?!?
Replies: 2
Views: 1946

WoW!!!

Wow Thank you very much!!!!!!!!!!
by robert1352
Sat Aug 19, 2006 5:09 pm
Forum: Game Programming
Topic: Particles and Flares!?!?!?
Replies: 2
Views: 1946

Particles and Flares!?!?!?

I was wondering if one can use the particle commands in PB with in a 2-D game, or is that something that can only be used in a 3-D background setting? Thanks :)
by robert1352
Tue Aug 15, 2006 12:51 pm
Forum: Game Programming
Topic: Help with array within structures
Replies: 20
Views: 6173

no subject

whats the difference between this:

ForEach mys()
DisplayTransparentSprite(mys()\Type,mys()\X,mys()\Y)
Next

and this:

While NextElement(ghost())
displaysprite(ghost()\sprite, ghost()\x, ghost()\y)
Wend


are there any diffrences I should be aware of,because this is what I have in my code??
by robert1352
Sat Aug 12, 2006 11:06 pm
Forum: Game Programming
Topic: Help with array within structures
Replies: 20
Views: 6173

Good advice!

Yeah, even though im still a noob with purebasic ive learned a lot from this project im working on.I guess its true what they say"the best way to learn is by doing". :wink:
by robert1352
Sat Aug 12, 2006 6:18 pm
Forum: Game Programming
Topic: Help with array within structures
Replies: 20
Views: 6173

Fluid Byte

Ok evrybody I worked on it till my eyes started burning but I think I finally had some succes. Here is how I altered your suggestions to work with what im doing.



InitSprite() : InitKeyboard()
UsePNGImageDecoder()

OpenScreen(640,480,16,"untitled")
LoadSprite(31,"myPacMan\small_ghost.png ...
by robert1352
Sat Aug 12, 2006 1:19 am
Forum: Game Programming
Topic: Help with array within structures
Replies: 20
Views: 6173

Thank You all!!!!!!!

Thank you all for your insights. Its going to take me a while to figure this stuff out but as soon as i do i will let you know how it worked out. Once again thank you for your help and patience. :lol:
by robert1352
Fri Aug 11, 2006 3:53 pm
Forum: Game Programming
Topic: Help with array within structures
Replies: 20
Views: 6173

Reply

Im sorry maybe I didnt phrase
my topic correctly.Below is some of my code. What Im trying to do is use this single structure with different sprites (I hope thats a little clearer),but when I use a for next loop to change the sprite file number ,the last sprite is the only one displayed .Im not sure ...