I just checked out your work Cpl.Bator,and I must say it looks GREAT!!!!!
maybe one day I can write code like that.
Search found 34 matches
- Sun Sep 03, 2006 2:32 pm
- Forum: Game Programming
- Topic: Diablo?
- Replies: 23
- Views: 8289
- Sun Sep 03, 2006 1:50 pm
- Forum: Game Programming
- Topic: Diablo?
- Replies: 23
- Views: 8289
Hi all
I know this is a little off topic but how do you open an .rar file. I want to check out Cpl.Bator work but cant open the file.Thanks all
- Mon Aug 21, 2006 11:08 pm
- Forum: Game Programming
- Topic: Diablo?
- Replies: 23
- Views: 8289
Try this site
this site could help you with the isometric tiles
[urlwww.tonypa.pri.ee/tbw/tut16.html][/url]
[urlwww.tonypa.pri.ee/tbw/tut16.html][/url]
- Mon Aug 21, 2006 8:04 pm
- Forum: Game Programming
- Topic: Diablo?
- Replies: 23
- Views: 8289
Isometric
I think that Diablo uses Isometric tiles to get that almost 3D look. Try googling that and see what turns up.Just a thought.
- Mon Aug 21, 2006 7:45 pm
- Forum: Game Programming
- Topic: small 2D shooter with some impressive effects
- Replies: 150
- Views: 66312
cool !!!!!!!!!!!!!
Man that game rocks!!!!!!!!!!! Did you make your own sprites?? If so you need to write some toutorials !!!!!!!!!!!!!! My hats off to you good job 

- Mon Aug 21, 2006 7:42 pm
- Forum: Game Programming
- Topic: sprite3d flicker
- Replies: 10
- Views: 5281
screen test
when I tried the program at 640,400 I got the blue screen with the yellow circle.
- Mon Aug 21, 2006 7:38 pm
- Forum: Game Programming
- Topic: Diablo?
- Replies: 23
- Views: 8289
Sounds like a great project
Sounds like a great project, Ive been thinking about a diablo style game myself,but its a little beyoned me at my current stage.Ill keep an eye out and if I find anything ill send you a link. 

- Sat Aug 19, 2006 11:32 pm
- Forum: Game Programming
- Topic: Saucer - PB4 Game test
- Replies: 38
- Views: 14992
Nice Start!
Im getting 151 fps here
AMD 3400+
1 GB ram
Nividia 6800 256 oc
AMD 3400+
1 GB ram
Nividia 6800 256 oc
- Sat Aug 19, 2006 7:19 pm
- Forum: Game Programming
- Topic: Particles and Flares!?!?!?
- Replies: 2
- Views: 1946
WoW!!!
Wow Thank you very much!!!!!!!!!!
- Sat Aug 19, 2006 5:09 pm
- Forum: Game Programming
- Topic: Particles and Flares!?!?!?
- Replies: 2
- Views: 1946
Particles and Flares!?!?!?
I was wondering if one can use the particle commands in PB with in a 2-D game, or is that something that can only be used in a 3-D background setting? Thanks 

- Tue Aug 15, 2006 12:51 pm
- Forum: Game Programming
- Topic: Help with array within structures
- Replies: 20
- Views: 6173
no subject
whats the difference between this:
ForEach mys()
DisplayTransparentSprite(mys()\Type,mys()\X,mys()\Y)
Next
and this:
While NextElement(ghost())
displaysprite(ghost()\sprite, ghost()\x, ghost()\y)
Wend
are there any diffrences I should be aware of,because this is what I have in my code??
ForEach mys()
DisplayTransparentSprite(mys()\Type,mys()\X,mys()\Y)
Next
and this:
While NextElement(ghost())
displaysprite(ghost()\sprite, ghost()\x, ghost()\y)
Wend
are there any diffrences I should be aware of,because this is what I have in my code??
- Sat Aug 12, 2006 11:06 pm
- Forum: Game Programming
- Topic: Help with array within structures
- Replies: 20
- Views: 6173
Good advice!
Yeah, even though im still a noob with purebasic ive learned a lot from this project im working on.I guess its true what they say"the best way to learn is by doing". 

- Sat Aug 12, 2006 6:18 pm
- Forum: Game Programming
- Topic: Help with array within structures
- Replies: 20
- Views: 6173
Fluid Byte
Ok evrybody I worked on it till my eyes started burning but I think I finally had some succes. Here is how I altered your suggestions to work with what im doing.
InitSprite() : InitKeyboard()
UsePNGImageDecoder()
OpenScreen(640,480,16,"untitled")
LoadSprite(31,"myPacMan\small_ghost.png ...
InitSprite() : InitKeyboard()
UsePNGImageDecoder()
OpenScreen(640,480,16,"untitled")
LoadSprite(31,"myPacMan\small_ghost.png ...
- Sat Aug 12, 2006 1:19 am
- Forum: Game Programming
- Topic: Help with array within structures
- Replies: 20
- Views: 6173
Thank You all!!!!!!!
Thank you all for your insights. Its going to take me a while to figure this stuff out but as soon as i do i will let you know how it worked out. Once again thank you for your help and patience. 

- Fri Aug 11, 2006 3:53 pm
- Forum: Game Programming
- Topic: Help with array within structures
- Replies: 20
- Views: 6173
Reply
Im sorry maybe I didnt phrase
my topic correctly.Below is some of my code. What Im trying to do is use this single structure with different sprites (I hope thats a little clearer),but when I use a for next loop to change the sprite file number ,the last sprite is the only one displayed .Im not sure ...
my topic correctly.Below is some of my code. What Im trying to do is use this single structure with different sprites (I hope thats a little clearer),but when I use a for next loop to change the sprite file number ,the last sprite is the only one displayed .Im not sure ...