Advanced game related topics
vanleth
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Posts: 79 Joined: Sat Jun 28, 2003 4:39 am
Location: Denmark - Valby
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by vanleth » Sun Mar 12, 2006 5:16 am
Hi everyone
I am so excited over PB4, that I've actually got the start of a little game in progress.
It would be nice if peoble could test it so far, can it run on lower end computers?
Controls: Esc = quit, Hold down right mouse button to move ship and left mouse button fire some green things.
http://www.vanleth.net/download/saucer.zip
Praise PB4
best regards
PB
PureBasic Expert
Posts: 7581 Joined: Fri Apr 25, 2003 5:24 pm
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by PB » Sun Mar 12, 2006 5:19 am
> can it run on lower end computers?
On my old PC, I get an average of 65 FPS, which is pretty good.
Good work.
I compile using 5.31 (x86) on Win 7 Ultimate (64-bit).
"PureBasic won't be object oriented, period" - Fred.
flaith
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Posts: 704 Joined: Mon Apr 25, 2005 9:28 pm
Location: $300:20 58 FC 60 - Rennes
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by flaith » Sun Mar 12, 2006 2:30 pm
Great job
112 FPs with my Athlon 1,4Ghz W2KSP4
“Fear is a reaction. Courage is a decision.” - WC
Comtois
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Posts: 1431 Joined: Tue Aug 19, 2003 11:36 am
Location: Doubs - France
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by Comtois » Sun Mar 12, 2006 3:13 pm
yes nice .
150 FPS
Hatonastick
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Posts: 149 Joined: Wed Apr 27, 2005 11:50 am
Location: Adelaide, Australia
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by Hatonastick » Sun Mar 12, 2006 4:32 pm
150 FPS here too. Very nice - look forward to the next version.
Please forgive my poor English, I'm an Australian.
vanleth
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Posts: 79 Joined: Sat Jun 28, 2003 4:39 am
Location: Denmark - Valby
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by vanleth » Sun Mar 12, 2006 4:34 pm
K thanks for the feedback everyone.
Looks like I need todo some optimization. It should prefered run at 150fps, guess it uses to much gfx memory on the gradient background.
I'll bump back when there is some new stuff to show.
cy
DarkDragon
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Posts: 2344 Joined: Mon Jun 02, 2003 9:16 am
Location: Germany
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by DarkDragon » Sun Mar 12, 2006 4:48 pm
vanleth wrote: K thanks for the feedback everyone.
Looks like I need todo some optimization. It should prefered run at 150fps, guess it uses to much gfx memory on the gradient background.
I'll bump back when there is some new stuff to show.
cy
It can't get to 150 fps, some gfx cards don't even know how to turn VSync off
.
bye,
Daniel
Num3
PureBasic Expert
Posts: 2812 Joined: Fri Apr 25, 2003 4:51 pm
Location: Portugal, Lisbon
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by Num3 » Sun Mar 12, 2006 5:00 pm
150 FPS here...
Nice game!
AMD Sempron-x64 @1.6Mhz - 512Mb ram - Asus9250GE/TD 256Mb Video Card
SCRJ
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Posts: 93 Joined: Sun Jan 15, 2006 1:36 pm
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by SCRJ » Sun Mar 12, 2006 7:13 pm
150 FPS
Very Nice
dracflamloc
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by dracflamloc » Sun Mar 12, 2006 9:14 pm
150 fps, 1.4ghz celeron mobile. S3 Unichrome gfx
DarkDragon
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Posts: 2344 Joined: Mon Jun 02, 2003 9:16 am
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by DarkDragon » Mon Mar 13, 2006 6:00 am
dracflamloc wrote: 150 fps, 1.4ghz celeron mobile. S3 Unichrome gfx
123 FPS VIA S3 Unichrome IGP (not Pro!).
~2 GHz(AMD Athlon XP-M 2200+.
bye,
Daniel
PB
PureBasic Expert
Posts: 7581 Joined: Fri Apr 25, 2003 5:24 pm
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by PB » Mon Mar 13, 2006 7:29 am
> On my old PC, I get an average of 65 FPS
Correction to my quote: I did a reboot today (first one for a few weeks)
and I now get an average of 85 FPS. I said it before and I'll say it again:
Bloody Windows!
I compile using 5.31 (x86) on Win 7 Ultimate (64-bit).
"PureBasic won't be object oriented, period" - Fred.
Joakim Christiansen
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Posts: 2452 Joined: Wed Dec 22, 2004 4:12 pm
Location: Norway
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by Joakim Christiansen » Mon Mar 13, 2006 4:19 pm
PB wrote: Bloody Windows!
No it's the crap you feed windows with that is crap!
heinz.goldbach
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Posts: 25 Joined: Mon Dec 12, 2005 8:35 pm
Location: Neuss - Germany
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by heinz.goldbach » Mon Mar 13, 2006 5:35 pm
My PC shows me: 22 FPS while playing
AMD Duron 1300 MHz
512 MB
NVIDIA RIVA TNT Modell 64 PRO
Intel i3, 8 GB RAM, 2*200 GB HDD, Windows 7 64bit
SUSE LINUX 10.1
Mac G4, OSX 10.4.11, 80 GB HDD, 1,5 GB RAM
Bonne_den_kule
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Posts: 841 Joined: Mon Jun 07, 2004 7:10 pm
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by Bonne_den_kule » Mon Mar 13, 2006 6:36 pm
Comtois wrote: yes nice .
150 FPS
Same here, AthlonXP 2500+, 1GB ram, radeon 9600