 :
 :Code : Tout sélectionner
; INIT
InitSprite():InitKeyboard():UsePNGImageDecoder() :InitSound() :InitMouse()
; CREATION FENETRE JEU
OpenWindow(0, 0, 0, 800/DesktopResolutionX(), 600/DesktopResolutionY(), "",#PB_Window_BorderLess|#PB_Window_ScreenCentered)  ;#PB_Window_TitleBar | #PB_Window_ScreenCentered|#PB_Window_SystemMenu  
OpenWindowedScreen(WindowID(0), 0, 0, 800, 600, 1, 0, 0)
; DECOUPE DES SPRITES
ClearScreen(RGB(0,0,0))
CatchSprite(9999,?sprite9999,#PB_Sprite_AlphaBlending)
DisplayTransparentSprite (9999,0,0,255)
GrabSprite(0,0,0,32,32, #PB_Sprite_PixelCollision|#PB_Sprite_AlphaBlending)
dessinmaria=0
; AFFICHAGE
Repeat
  
  While WindowEvent() ; modif
  Wend
  
  ClearScreen(RGB(0,0,0))
  DisplayTransparentSprite (dessinmaria,150,60,200)
  FlipBuffers()
  ExamineKeyboard()
Until KeyboardPushed(#PB_Key_Escape) 
; FICHIERS
DataSection 
    sprite9999:
    IncludeBinary "DATA/td00110.png"
  EndDataSection





 
 
