[Implemented] more ogre support
[Implemented] more ogre support
I really hope for that Fred will take some time to improve ogre support for purebasic. That would be really great.
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PureBasic
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Re: more ogre support
I believe you should write what you would like to see in a little more detail.
We are near to see: "I hope Fred will improve the PureBasic language. That would be really great."

We are near to see: "I hope Fred will improve the PureBasic language. That would be really great."

"Have you tried turning it off and on again ?"
A little PureBasic review
A little PureBasic review
Re: more ogre support
for e.g. changing animationspeed of meshes, or playing them backwards, meshdeformation on the fly, function to get position of vertices of a mesh,
using both material skripts and material commands for an entity, maybe easier support for bumpmaps, support for postfx effects.....
I really hope that Fred won't forget purebasic's 3d capability in the end though he has a lot of other things to do
using both material skripts and material commands for an entity, maybe easier support for bumpmaps, support for postfx effects.....
I really hope that Fred won't forget purebasic's 3d capability in the end though he has a lot of other things to do

Repeat
PureBasic
ForEver
PureBasic
ForEver