Ogre CatchTexture() etc.

Got an idea for enhancing PureBasic? New command(s) you'd like to see?
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nco2k
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Ogre CatchTexture() etc.

Post by nco2k »

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CatchMesh(#Mesh, *Memory)
CatchSound3D(#Sound3D, *Memory [, Flags])
CatchTexture(#Texture, *Memory)
CatchWorld(*Memory)
these functions would be usefull for those, who use an own packing system instead of the 3d archive or just want to modify data in memory, before loading.

c ya,
nco2k
If OSVersion() = #PB_OS_Windows_ME : End : EndIf