Code: Select all
CatchMesh(#Mesh, *Memory)
CatchSound3D(#Sound3D, *Memory [, Flags])
CatchTexture(#Texture, *Memory)
CatchWorld(*Memory)
c ya,
nco2k
Code: Select all
CatchMesh(#Mesh, *Memory)
CatchSound3D(#Sound3D, *Memory [, Flags])
CatchTexture(#Texture, *Memory)
CatchWorld(*Memory)