For everything that's not in any way related to PureBasic. General chat etc...
Brice Manuel
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by Brice Manuel » Sat Jun 02, 2007 11:26 pm
Just saw this post elsewhere, somebody should be able to make it work with PB:
marksibly (Posted 7 minutes ago)
Hi folks,
BRL about indeed about to release a Blitz3D SDK for use with C, C++ etc.
However there are still several license issues to be worked out, and the version released by Filax does not include the appropriate paperwork and is technically a 'leaked' version.
Feel free to poke around, but please do not redistribute in any shape or form!
Bye!
Mark Sibly
WinXP, DX9.0b, P4/3G, 512M, Radeon 9800
MacOS10.3, G5/1.8G, 768M, GeForce 6800 Ultra
Barney
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by Barney » Sun Jun 03, 2007 12:34 am
Yep. Blitz3D engine under PB control is possibly a very good combination as long as one remembers it's still DX7 engine.
Barney
Brice Manuel
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by Brice Manuel » Sun Jun 03, 2007 12:36 am
Barney wrote: Yep. Blitz3D engine under PB control is possibly a very good combination as long as one remembers it's still DX7 engine.
Barney
1000x better than PB's native 3D capabilities.
thefool
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by thefool » Sun Jun 03, 2007 12:39 am
I like the idea!
Dare
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by Dare » Sun Jun 03, 2007 12:39 am
Brice Manuel wrote: 1000x better than PB's native 3D capabilities.
Belabouring a point.
Brice Manuel's sig wrote: PureBasic's most hated and berated.
Dare2 cut down to size
Brice Manuel
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by Brice Manuel » Sun Jun 03, 2007 12:42 am
Belabouring a point.
Indeed, but a valid one
Dare
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by Dare » Sun Jun 03, 2007 12:51 am
Try learning a new tune.
Brice, you're not hated and berated. Just considered "tiresome" at times.
Dare2 cut down to size
Brice Manuel
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by Brice Manuel » Sun Jun 03, 2007 1:05 am
Dare wrote: Try learning a new tune.
Sorry to offend, was just posting some news that should be very welcome to all of those wanting 3D solutions for PB.
DarkDragon
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by DarkDragon » Sun Jun 03, 2007 9:13 am
I'm thinking about buying a TGE indie license... it would be much better to port that to PB.
bye,
Daniel
Derek
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by Derek » Sun Jun 03, 2007 12:45 pm
Seems like a reasonable idea, a lot of people here are familiar with Blitz's 3d system.
Num3
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by Num3 » Sun Jun 03, 2007 1:31 pm
Psychophanta
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by Psychophanta » Sun Jun 03, 2007 3:17 pm
But, is Blitz3D engine faster and better than ogre's one?
Are you sure?
Num3
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by Num3 » Sun Jun 03, 2007 4:29 pm
Psychophanta wrote: But, is Blitz3D engine faster and better than ogre's one?
Are you sure?
Blitz3D is a game orientated engine..
Ogre is just a 3D engine
Btw, remember Farcry???
Take a look at crytek engine 2 and Crysis Game!!!
http://www.youtube.com/watch?v=3nzMdPwO2Qw
Rook Zimbabwe
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by Rook Zimbabwe » Sun Jun 03, 2007 6:31 pm
Hmm/// have to glitch back to BB and see if I can grab this too...
RZ
Derek
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by Derek » Sun Jun 03, 2007 6:37 pm
@Num3, Well, if you are going to release a game engine like that then I'll wait for it but in the meantime I might have to settle for something a little bit more basic.