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Re: Game test v0.01

Posted: Wed Oct 08, 2025 4:15 pm
by pf shadoko
Argh!
(My jaw just dropped.)

Re: Game test v0.01

Posted: Wed Oct 08, 2025 5:15 pm
by minimy
A lot of thanks guys for this positives comments and help!
pf shadoko wrote: Wed Oct 08, 2025 4:15 pm Argh!
(My jaw just dropped.)
I knew you were a cyborg! :lol:
Without your improvements to PB and help in the forum it would not have been possible. :D
benubi wrote: Wed Oct 08, 2025 3:49 pm The "town" remembers me a little the Syndicate game on Amiga and cyberpunk B movies like Nemesis, something of that sort. This looks more and more promising. Congrats to your new editor :shock:
Thats the idea, a world like the chapter of the taxi driver in the movie heavy metal or some similar thing. Syndicate was a great game i got in the lib of my winuae3000 :mrgreen:
marc_256 wrote: Wed Oct 08, 2025 12:07 am minimy

waw, very nice work,
there is a lot of work here.

marc

PS: is the 3D scene editor written in PB ? :shock: 8)
Yeee lot of work but very fun too. The 3D scene editor is fully created with PB. Im trying to include all assets, scripts for shops and npc deatils to export all in one file for level, stage or world, depend of the game.
idle wrote: Tue Oct 07, 2025 11:22 pm That's looking good 8)
More coffeeeee please! :lol:
miso wrote: Tue Oct 07, 2025 10:47 pm Cool wprk. I like the blockbuilder mapmaker tool.
I think I should have started with the scenario editor :lol:

Re: Game test v0.01

Posted: Sun Oct 12, 2025 5:45 pm
by minimy
New video, now with day night over textures.
In the video the FPS fall up to 30 but without capture movie is over 60 allways.
https://youtu.be/jjioPf1KUe0

Re: Game test v0.01

Posted: Sun Oct 12, 2025 5:49 pm
by minimy
The editor was modificated because want include all aspects relative to the game in every tag.

Re: Game test v0.01

Posted: Sun Oct 12, 2025 6:59 pm
by minimy
This is a screen captured from the game
Image

And 2 players
Image

Re: Game test v0.01

Posted: Sun Oct 12, 2025 7:02 pm
by Andre
Very very impressive! :D

Re: Game test v0.01

Posted: Mon Oct 13, 2025 1:13 pm
by Fred
That's very nice ! :shock:

Re: Game test v0.01

Posted: Mon Oct 13, 2025 4:47 pm
by Caronte3D
Very good!
I wonder how can you do so much things on so few time :shock:

Re: Game test v0.01

Posted: Tue Oct 14, 2025 6:22 pm
by minimy
Thank you very much!
Caronte3D wrote: Mon Oct 13, 2025 4:47 pm Very good!
I wonder how can you do so much things on so few time :shock:
In my country is one hour less :lol:

Test with 3 players at time.

Image

Re: Game test v0.01

Posted: Tue Oct 14, 2025 6:39 pm
by marc_256
hi minimy,

how do you create your personages ?
very nice ones ...

marco

Re: Game test v0.01

Posted: Tue Oct 14, 2025 6:46 pm
by SPH
Yes, same question: did you use a filter on a real photo of people?

PS: Your game images are missing trees and grass.

Re: Game test v0.01

Posted: Tue Oct 14, 2025 7:43 pm
by minimy
marc_256 wrote: Tue Oct 14, 2025 6:39 pm hi minimy,

how do you create your personages ?
very nice ones ...

marco
Hello marc and sph, i did 2 models for every character one lowpoly the other hires with 3D cad, can use any, blender, cinema, lightwave, maya, rhino.... I did with blender and daz3D, both free. for the game use lowpoly models, for 2D i render 3D hires models in pose and with gimp make all the posteffects grain put more shadows/brights a little of sepia colorize and a lot of retouchs.
PS: Your game images are missing trees and grass.
About weed, I think it's the hippies' fault :mrgreen: . Sure, you are right, but im starting the game and I rest on sundays... hehe :lol:
Im was centered in make models, mapeditor and mechanics of the game.
Finally i got the story and im working with the music too.
A lot of things for one person with half brain :lol:

The map editor fell short in terms of materials, I started version 1.1 which includes a materials editor and many more things that I realized I would need later. Many improves, use of instances, faster load of maps, and more.
The idea is quite ambitious because I want it to include all aspects of the game in the editor so that I can then dedicate myself to creating the game from the interface.

This is a capture of the new GBReditor.
Image

Re: Game test v0.01

Posted: Wed Oct 15, 2025 9:07 am
by Fred
Don't push it too far, or you will be hired by Epic :D

Re: Game test v0.01

Posted: Thu Oct 16, 2025 11:57 pm
by minimy
Fred wrote: Wed Oct 15, 2025 9:07 am Don't push it too far, or you will be hired by Epic :D
UnrealPB engine :lol:
Sound good!

Re: Game test v0.01

Posted: Fri Oct 17, 2025 8:16 am
by Fred
:lol: