FPS Test
Ok, here's the best I could do for a plane. Never did a plane before either. On the turret, I would make it stick out a little further. You can see the back of it when you level it horizontal.


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Even the vine knows it surroundings but the man with eyes does not.
PureBasic Tools for OS X: PureMonitor, plist Tool, Data Maker & App Chef
Even the vine knows it surroundings but the man with eyes does not.
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oooh.. that kind of resembles one of the planes in one of the animations by Eric Schwartz.. :p
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Ok I have updated the link once again.
http://www.1matthew.com/FPSTest.zip
What I want to know is your framerate before and after you press "S" on your keyboard. Mine is a steady 75 no matter what I do to the game.
http://www.1matthew.com/FPSTest.zip
What I want to know is your framerate before and after you press "S" on your keyboard. Mine is a steady 75 no matter what I do to the game.
Frame rate mostly 59/60, dropping infrequently to 58/59
Pressing S had no obvious effect on the frame rate. But my tank! 8O


Saw the effects with S.
BTW, on firing there is a reddish flash effect from the muzzle, but no visible smoke. Is this what you intended?
Also barrel's bum doesn't stick out anymore. Things are shaping up!
Pressing S had no obvious effect on the frame rate. But my tank! 8O



Saw the effects with S.
BTW, on firing there is a reddish flash effect from the muzzle, but no visible smoke. Is this what you intended?
Also barrel's bum doesn't stick out anymore. Things are shaping up!
Very nice, I got a constant 85 no matter what. 

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PureBasic Tools for OS X: PureMonitor, plist Tool, Data Maker & App Chef
Even the vine knows it surroundings but the man with eyes does not.
PureBasic Tools for OS X: PureMonitor, plist Tool, Data Maker & App Chef
Even the vine knows it surroundings but the man with eyes does not.
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74..75 constant, no matter what i did
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( The path to enlightenment and the PureBasic Survival Guide right here... )
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fred, i beg to disagree
my screen refresh rate is set to 100, my cpu is idling away, and yet framerates appears to hit a ceiling due to some reason... interestingly, benchmarks using 3dmarkxxx show that it is not a cpu or graphic card issue, it appears drivers / settings can make quite some difference... (i noticed the nvidia drivers can even report a different refresh rate back to the software opposed to the actual screen refresh rate)
unfortunately, i don' have a machine with a radeon at hand so i could swap cards to check... perhaps later...

unfortunately, i don' have a machine with a radeon at hand so i could swap cards to check... perhaps later...
( PB6.00 LTS Win11 x64 Asrock AB350 Pro4 Ryzen 5 3600 32GB GTX1060 6GB)
( The path to enlightenment and the PureBasic Survival Guide right here... )
( The path to enlightenment and the PureBasic Survival Guide right here... )
Change your desktop resolution to 800x600 first. Then specify 100 Hertz in Display Properties->Settings->Advanced->Monitor. Then run the code and you will probably see a different result.blueznl wrote:fred, i beg to disagreemy screen refresh rate is set to 100
This is because DirectX has a default refresh rate which is used for any screen modes that are different from the current desktop resolution.
If you run dxdiag.exe there is an option on the "More Help" tab to override this default refresh rate. But it's probably best to leave this alone unless you are certain that your monitor can handle this refresh rate for all resolutions.
(Also your nvidia card's properties (in Display Properties->Settings->Advanced) might have a "Refresh Rate Overrides" page where you can specify a different refresh rate for each screen mode)
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