"This Is Art!" - A PureBasic Demo in 60kb

Developed or developing a new product in PureBasic? Tell the world about it.
Beach
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Post by Beach »

I'm having a difficult time finding words to describe how cool that was! Very, very nice. I noticed the music was yours also, how did you create it? Was it a sound byte or something like a midi file?

Wow.
-Beach
benny
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Post by benny »

@traumatic:

Wow wow wow ... endless thumb ups for this cool intro :!:
You rock, dude :!:
regards,
benny!
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pe0ple ar3 str4nge!!!
dracflamloc
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Post by dracflamloc »

Hm... kinda neat. Make it in OpenGL next time...
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blueznl
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Post by blueznl »

cool!

three suggestions:

1. smoother scene to scene fade
2. font's clash a little (the 'anytime...' etc. part iirc)
3. doesn't run smooth on my laptop :-)

incredible, i just wished i could accomplish 10% of that :-(
( PB6.00 LTS Win11 x64 Asrock AB350 Pro4 Ryzen 5 3600 32GB GTX1060 6GB)
( The path to enlightenment and the PureBasic Survival Guide right here... )
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Droopy
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Post by Droopy »

very good
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Post by Kale »

Very Nice!!!! Now i NEED to take a look at the source!!!! :twisted:
--Kale

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Post by DarkDragon »

:shock: My notebook can do it: http://www.averatec.de/produkte/s3250_tech.htm

but :lol: it sometimes seems you have made this demo when you were on drugs(too gloomy and too much color). But it is great ;) .
bye,
Daniel
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Post by orange-blue »

very nice! don't you wan't to publich source code? :D
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Post by zikitrake »

really very good! :shock:
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traumatic
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Post by traumatic »

I'm glad it works on machines besides my own. ;)
Beach wrote:I noticed the music was yours also, how did you create it? Was it a sound byte or something like a midi file?
Sorry, I don't quite understand the term "sound byte".
I made the tune in Cubase (every VSTi compatible host would have worked) using
"V2", a great synthesizer system targeted at small filesizes by kb ^ farbrausch: What's left could be basically called a midi file, rendered in realtime via softsynth.
dracflamloc wrote:Hm... kinda neat. Make it in OpenGL next time...
Hmm... why should I ? :shock:
I did enough programming in OpenGL to say: "I like DX much more" :)


Thank you all for your nice comments!
Keep them coming
:D
Good programmers don't comment their code. It was hard to write, should be hard to read.
MrMat
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Post by MrMat »

Very nice work. Congrats! :D
Mat
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Post by Truth_Seeker »

Yes, very nice!
Thanks
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Ralf
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Post by Ralf »

hi traumatic!
will you release and share the source of how you did it in DX or any tips on how it could be done? :)

anyway, respect! very nice work esp this time for a complete dx based intro! damn cool! congratulation!
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Inner
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Post by Inner »

Wow, nice.. umm haven't seen it yet.. any chance of a linux binary ?
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Post by Polo »

I don't think, since it's in DirectX ;)
And set up OpenGL in linux is a nightmare ;)
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