ok, now my exams are over and i want to use the time to port my game solar*conflict from visual basic to purebasic.
additionally, i want it to run on windows AND linux.
the game uses 3d sprites for rotating and zooming. i know the sprite3d-library is not yet implemented in pb3.92 for linux.
can any of you guys give me a hint what i should use? opengl? is there a lib that supports both linux and windows opengl calls for pb?
grabbing some knowledge for vb->pb portation
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grabbing some knowledge for vb->pb portation
Epic Space Battles: Solar*Conflict - 3D Shoot'em up: UFO Onslaught! 3d
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does sdl have a builtin support for rotating and zooming sprites?
Epic Space Battles: Solar*Conflict - 3D Shoot'em up: UFO Onslaught! 3d