grabbing some knowledge for vb->pb portation

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The_Pharao
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grabbing some knowledge for vb->pb portation

Post by The_Pharao »

ok, now my exams are over and i want to use the time to port my game solar*conflict from visual basic to purebasic.
additionally, i want it to run on windows AND linux.

the game uses 3d sprites for rotating and zooming. i know the sprite3d-library is not yet implemented in pb3.92 for linux.

can any of you guys give me a hint what i should use? opengl? is there a lib that supports both linux and windows opengl calls for pb?

Epic Space Battles: Solar*Conflict - 3D Shoot'em up: UFO Onslaught! 3d
Fred
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Post by Fred »

Using OpenGL will probably work, but you couldn't mix it with PB sprite lib as SDL doesn't allow that.
The_Pharao
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Post by The_Pharao »

does sdl have a builtin support for rotating and zooming sprites?

Epic Space Battles: Solar*Conflict - 3D Shoot'em up: UFO Onslaught! 3d
Fred
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Post by Fred »

no, there is some libraries which does that in software, but even if they are optimized, it won't be very fast..
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