
Testing the game engine in PB6.02 (6.21 shadows are very slow or not shadows with any meshes).
I have some problems with animations because sometimes when killing enemies the animation doesn't end. (it is necessary to find why, i think is a timer problem)
The real speed is about 60 fps with 20 enemys, but when I record the video it drops to 30 or so and i limit the enemys to 10. (desktop captured with vlan is not too fast)
Now im improving the speed and other minor errors...
Im making the animations to change weapons and drop granades. (booom!!)
The game:
The idea is to include vehicles that can be driven.
Add an inventory (done) and make it open world. (hehe let's see what comes out...)

The animations and characters are made by me (copying my movements recorded on video). I hope you like it.

Videos are in my server, no ads (youtube aghhh!)

video1: https://tvcry.net/downloads/TESTgame1.mp4
video2: https://tvcry.net/downloads/TESTgame2.mp4
video3: https://tvcry.net/downloads/TESTgame3.mp4
will be nice any way to use GPU nvidia with ogre because intel card is not very fast.
A reminder for everyone who has problems with copied entityes animations. When you copy an entity, you also copy the animation. Keep that in mind.
Thanks to pf_shadoko, miso, azjio, psicofanta (many more, but no space, sorry) and all members of the forum, because a i learn a lot here. And how not to PB team for this great tool.
Criticisms, comments and suggestions are welcome