Fluid simulation

Just starting out? Need help? Post your questions and find answers here.
User avatar
Mijikai
Addict
Addict
Posts: 1520
Joined: Sun Sep 11, 2016 2:17 pm

Re: Fluid simulation

Post by Mijikai »

Really nice 8)
Adapted it for SPP: viewtopic.php?p=610437#p610437
threedslider
Enthusiast
Enthusiast
Posts: 428
Joined: Sat Feb 12, 2022 7:15 pm

Re: Fluid simulation

Post by threedslider »

@pjay

Wow ! Your fluid is working thank you a lot ! :mrgreen:

Why without OpenGLGadget is not working ? I have done mine so close but still not working thought :?

I have learned a lot from you @pjay !

By the way nice work :wink:
User avatar
Shardik
Addict
Addict
Posts: 2065
Joined: Thu Apr 21, 2005 2:38 pm
Location: Germany

Re: Fluid simulation

Post by Shardik »

pjay,

you should change

Code: Select all

CompilerIf #PB_Compiler_OS=#PB_OS_Linux
to

Code: Select all

CompilerIf #PB_Compiler_OS<>#PB_OS_Windows
so that your nice simulation also runs on MacOS :wink:
User avatar
mk-soft
Always Here
Always Here
Posts: 6291
Joined: Fri May 12, 2006 6:51 pm
Location: Germany

Re: Fluid simulation

Post by mk-soft »

Nice pjay,

Debugger Off !
Mac Mini 2018 (I7)

host-macOS: 30ms
vm-win: 35ms
vm_linux: 33ms
My Projects ThreadToGUI / OOP-BaseClass / EventDesigner V3
PB v3.30 / v5.75 - OS Mac Mini OSX 10.xx - VM Window Pro / Linux Ubuntu
Downloads on my Webspace / OneDrive
threedslider
Enthusiast
Enthusiast
Posts: 428
Joined: Sat Feb 12, 2022 7:15 pm

Re: Fluid simulation

Post by threedslider »

Mijikai wrote: Wed Nov 08, 2023 12:32 pm Really nice 8)
Adapted it for SPP: viewtopic.php?p=610437#p610437
Nevermind ! You are so cool too !! :shock:

Thank you :mrgreen:
Fred
Administrator
Administrator
Posts: 18341
Joined: Fri May 17, 2002 4:39 pm
Location: France
Contact:

Re: Fluid simulation

Post by Fred »

That's wild !
Post Reply