Adapted it for SPP: viewtopic.php?p=610437#p610437
Fluid simulation
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threedslider
- Enthusiast

- Posts: 463
- Joined: Sat Feb 12, 2022 7:15 pm
Re: Fluid simulation
@pjay
Wow ! Your fluid is working thank you a lot !
Why without OpenGLGadget is not working ? I have done mine so close but still not working thought
I have learned a lot from you @pjay !
By the way nice work
Wow ! Your fluid is working thank you a lot !
Why without OpenGLGadget is not working ? I have done mine so close but still not working thought
I have learned a lot from you @pjay !
By the way nice work
Re: Fluid simulation
pjay,
you should change
to
so that your nice simulation also runs on MacOS 
you should change
Code: Select all
CompilerIf #PB_Compiler_OS=#PB_OS_LinuxCode: Select all
CompilerIf #PB_Compiler_OS<>#PB_OS_WindowsRe: Fluid simulation
Nice pjay,
Debugger Off !
Mac Mini 2018 (I7)
host-macOS: 30ms
vm-win: 35ms
vm_linux: 33ms
Debugger Off !
Mac Mini 2018 (I7)
host-macOS: 30ms
vm-win: 35ms
vm_linux: 33ms
My Projects ThreadToGUI / OOP-BaseClass / EventDesigner V3
PB v3.30 / v5.75 - OS Mac Mini OSX 10.xx - VM Window Pro / Linux Ubuntu
Downloads on my Webspace / OneDrive
PB v3.30 / v5.75 - OS Mac Mini OSX 10.xx - VM Window Pro / Linux Ubuntu
Downloads on my Webspace / OneDrive
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threedslider
- Enthusiast

- Posts: 463
- Joined: Sat Feb 12, 2022 7:15 pm
Re: Fluid simulation
Nevermind ! You are so cool too !!Mijikai wrote: Wed Nov 08, 2023 12:32 pm Really nice
Adapted it for SPP: viewtopic.php?p=610437#p610437
Thank you
Re: Fluid simulation
That's wild !


