Spline Lib without Engine3D

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THCM
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Spline Lib without Engine3D

Post by THCM »

I'm using the spline lib for a small path generating tool and would like to ask, if it's possible to make the lib work as standalone and remove the need for InitEngine3D()?
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Comtois
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Re: Spline Lib without Engine3D

Post by Comtois »

Please correct my english
http://purebasic.developpez.com/
THCM
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Re: Spline Lib without Engine3D

Post by THCM »

Thx, I've already seen your thread. It's still the same code? I had to remove the Vector3 structure, since it throwed an error that the structure is already defined.
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Re: Spline Lib without Engine3D

Post by Comtois »

yes same code
Please correct my english
http://purebasic.developpez.com/
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