chipmunk wrapper is multiplattform (win/Linux/MAC) ????IceSoft wrote:You should switch to the Chipmunk4PB wrapper which port the Chipmunk 2D physics engine to PureBasic.kenmo wrote:I wrote my own physics code from scratch. This is good because I had total control, knew all the quirks, and I could add whatever features I wanted. But it's bad because I spent a long time fixing collision bugs, and it's very limited -- only rectangles can interact!IceSoft wrote:Are you have used an own written physics behavior or did you use an 'external' physics engine?
Chipmunk4PB supports much more primitives: Segments, Circles, Boxes and Polygons. Each of this 'Shape' can be a static object too.
I think I have to write an example game which look like yours
Nugget - 2D platformer game - out now!
Re: Nugget: an all-2DDrawing platform game
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Re: Nugget: an all-2DDrawing platform game
I thought Apple had a $99/year developer fee. I asked a friend yesterday and he thinks it only applies if you're selling your apps (non-free).Danilo wrote:You pay 20-30% in most app stores, and AFAIK that's $0.00 if the game/app is free.
Actually I think I did play this a while ago. That's more of a fast pick-up-and-play arcade game, good for mobile. My game is slower paced, has a sort of "story", equally frustratingDanilo wrote:You can test it online: The Impossible Game and see some screenshots.

I will check it out, but it's far too late to switch physics engines for this project. Is C4PB cross-platform?IceSoft wrote:You should switch to the Chipmunk4PB wrapper which port the Chipmunk 2D physics engine to PureBasic.
Re: Nugget: an all-2DDrawing platform game
Sorry no. Chipmunk4PB is windows only at the moment.kenmo wrote:Is C4PB cross-platform?
BTW: What are you belive: How much PureBasic user will write 2D physics games on linux and on Mac?
Belive! C++ version of Puzzle of Mystralia
Bug Planet
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
Bug Planet
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
Re: Nugget: an all-2DDrawing platform game
It doesn't matter, free or paid. You always have to pay the developer fee.kenmo wrote:I thought Apple had a $99/year developer fee. I asked a friend yesterday and he thinks it only applies if you're selling your apps (non-free).
Free games usually make money by advertisements or in-app purchases of additional things.
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Re: Nugget: an all-2DDrawing platform game
Make a proper installer for it (search this forum for the free ones). Put it on your own website, put a price on it (PayPal) and announce it's availabilty everywhere you can - especially gamer's forums, websites etc. If your country has magazines on games, write a press release, with a small selection of screen shots. If you have a facebook 'like' icon, then we can all 'like' your website and that will also help to spread the word. You have created something that could easily gain a cult following, I think it could appeal to people of all age groups and interests.
IdeasVacuum
If it sounds simple, you have not grasped the complexity.
If it sounds simple, you have not grasped the complexity.
Re: Nugget: an all-2DDrawing platform game
Installer: I will probably offer an installer or ZIP download, I prefer when websites offer bothIdeasVacuum wrote:Make a proper installer for it (search this forum for the free ones). Put it on your own website, put a price on it (PayPal) and announce it's availabilty everywhere you can - especially gamer's forums, websites etc. If your country has magazines on games, write a press release, with a small selection of screen shots. If you have a facebook 'like' icon, then we can all 'like' your website and that will also help to spread the word. You have created something that could easily gain a cult following, I think it could appeal to people of all age groups and interests.
Website: A simple website is in the making.
Payment: If I offer a paid version, it will be through fastspring.com or another service that accepts PayPal, credit card, and other options.
Magazines, Facebook, Cult Following:

Re: Nugget: an all-2DDrawing platform game
I know I'm targeting both windows and mac, and if it remains trivial I'll create linux binaries while I'm at it.IceSoft wrote:Sorry no. Chipmunk4PB is windows only at the moment.kenmo wrote:Is C4PB cross-platform?
BTW: What are you belive: How much PureBasic user will write 2D physics games on linux and on Mac?
Re: Nugget (WIP) an all-2DDrawing platform game
Finally an update about my game:
+ The actual "game" contents (levels, etc.) are done, I finished the last of it soon after posting this thread.
+ Thanks to Fred's hard work and the release of PB 5.00, the Mac port is 99% complete! There are just a couple UI tweaks to do and a music bug I posted here: http://www.purebasic.fr/english/viewtop ... 24&t=52121 (can anyone confirm?)
+ I finally finished some ugly-but-useful documentation for the editor, which is hugely based on the CanvasGadget: see here
+ The full game will be free. You can also get the editor and the full game XML for $5 USD. The purchase page is set up... There might be a sale price for PB forum members
I hope to release it by the end of this month!
+ The actual "game" contents (levels, etc.) are done, I finished the last of it soon after posting this thread.
+ Thanks to Fred's hard work and the release of PB 5.00, the Mac port is 99% complete! There are just a couple UI tweaks to do and a music bug I posted here: http://www.purebasic.fr/english/viewtop ... 24&t=52121 (can anyone confirm?)
+ I finally finished some ugly-but-useful documentation for the editor, which is hugely based on the CanvasGadget: see here
+ The full game will be free. You can also get the editor and the full game XML for $5 USD. The purchase page is set up... There might be a sale price for PB forum members

I hope to release it by the end of this month!
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Re: Nugget (WIP) an all-2DDrawing platform game
The Editor is a good feature. What a fantastic job you have done kenmo, really excellent work. 

IdeasVacuum
If it sounds simple, you have not grasped the complexity.
If it sounds simple, you have not grasped the complexity.
Re: Nugget - a 2D platform game - out now!
Hello again!
NUGGET is finally finished and publicly available! (See first post.)
It has been out for about 48 hours, I haven't announced it yet because I was patching some new bug reports as fast as I could!
Should be stable on Windows XP+ and OSX 10.5+ now.
Feedback is welcome!
NUGGET is finally finished and publicly available! (See first post.)
It has been out for about 48 hours, I haven't announced it yet because I was patching some new bug reports as fast as I could!
Should be stable on Windows XP+ and OSX 10.5+ now.
Feedback is welcome!
Re: Nugget - 2D platformer game - out now!
Impressive ! I post this info on the french forum... 

Re: Nugget - 2D platformer game - out now!
Looks very nice, congratulations. I love the facial expressions 

"Have you tried turning it off and on again ?"
A little PureBasic review
A little PureBasic review
Re: Nugget - 2D platformer game - out now!
Very good !
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Re: Nugget - 2D platformer game - out now!
Nice work! Brilliant idea and game design.
RESPECT
RESPECT

Re: Nugget - 2D platformer game - out now!
you have done a very great job, impressive!
I only have a single problem on my laptop, the performance sometimes drops down to very few FPS. Any Idea what it could be?
I only have a single problem on my laptop, the performance sometimes drops down to very few FPS. Any Idea what it could be?
pb 5.11