Nugget - 2D platformer game - out now!

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Nugget - 2D platformer game - out now!

Post by kenmo »

Dec 4 update: Out now!

Nugget is now available! Website

The full game is free, for Windows and Mac (the Windows version seems to run better, but I will still work on both)

I also put the level editor up for a small $3 USD price if anyone is interested!

So far it got a mention at indiegames.com :) -- and a video review (with a lot of views!) at the French jeuxvideo.com

Thanks to Fred and Freak and the team for all their work between PB 4.60 and 5.0 which solved a lot of my problems and allowed many new features!


..........................

Hello everyone,

I think it's finally time to post this... I've been working on a 2D platformer game in my free time for more than a year now. It looks very simple (everything is drawn with basic 2DDrawing commands -- I'm no artist!) but it's the largest game I've ever made. I also wrote a visual game editor, based on the awesome CanvasGadget. (I did NOT make the music... it is by Kevin MacLeod of http://incompetech.com)

The game is called "Nugget". It is maybe 95% done, but I still need to make a webpage, fully test the Mac version, etc. It will be released by the end of the year, hopefully next month (October).

Here is a trailer video:
http://www.youtube.com/watch?v=rzcm9llQul0

As I finish it up, I will post some periodic updates. Cheers :)
Last edited by kenmo on Fri Jun 19, 2020 10:10 pm, edited 6 times in total.
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Re: Nugget: an all-2DDrawing platform game

Post by IdeasVacuum »

Love your intro movie, the game looks like a lot of fun - graphics are really good too actually! 8)
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Re: Nugget: an all-2DDrawing platform game

Post by idle »

looks good!
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Re: Nugget: an all-2DDrawing platform game

Post by kernadec »

great comedian . ....very impressive

great art work!

goodday
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Re: Nugget: an all-2DDrawing platform game

Post by J. Baker »

Very nice work! Looks fun! ;)
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Re: Nugget: an all-2DDrawing platform game

Post by Fred »

Nice !
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Re: Nugget: an all-2DDrawing platform game

Post by Shield »

Looks great, I like these kinds of games (simplistic graphics, platformer, ...).
If you need an early beta tester, let me know. :)

Well done.
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Re: Nugget: an all-2DDrawing platform game

Post by Zach »

That looks cool. I hope I can do something at least that good some day :)
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Re: Nugget: an all-2DDrawing platform game

Post by DarkDragon »

Impressive! :)
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Re: Nugget: an all-2DDrawing platform game

Post by void »

That's adorable.

Is this going to be freeware or commercial? If commercial, do you know what channel you'll be releasing through?
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Re: Nugget: an all-2DDrawing platform game

Post by IceSoft »

Are you have used an own written physics behavior or did you use an 'external' physics engine?
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Re: Nugget: an all-2DDrawing platform game

Post by Danilo »

void wrote:If commercial, do you know what channel you'll be releasing through?
Win7 Phone and Win8 Phone/Tablet/PC store.
Just guessing... but graphics remind me of "The Impossible Game" (0,99Euro) on Win7 Phone. ;)
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Re: Nugget: an all-2DDrawing platform game

Post by kenmo »

Thanks for the nice feedback.
Shield wrote:Looks great, I like these kinds of games (simplistic graphics, platformer, ...).
If you need an early beta tester, let me know. :)
I might ask for a few testers... maybe in a couple weeks?
void wrote:Is this going to be freeware or commercial? If commercial, do you know what channel you'll be releasing through?
I decided a while ago that the game will be free. I put a lot of work into it, but honestly it is just a personal project and practice to get back into game-making. There might be some optional incentives for a few dollars though.
IceSoft wrote:Are you have used an own written physics behavior or did you use an 'external' physics engine?
I wrote my own physics code from scratch. This is good because I had total control, knew all the quirks, and I could add whatever features I wanted. But it's bad because I spent a long time fixing collision bugs, and it's very limited -- only rectangles can interact!
Danilo wrote:Win7 Phone and Win8 Phone/Tablet/PC store.
Just guessing... but graphics remind me of "The Impossible Game" (0,99Euro) on Win7 Phone. ;)
At first it's going to be directly downloadable from my site. Windows and Mac (Linux version has been too buggy for me to guarantee it :? )
I have zero experience with app stores... maybe I will look into it... is it worth paying developer fees for a free game?
(Never played The Impossible Game. I'll take a look!)
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Re: Nugget: an all-2DDrawing platform game

Post by IceSoft »

kenmo wrote:
IceSoft wrote:Are you have used an own written physics behavior or did you use an 'external' physics engine?
I wrote my own physics code from scratch. This is good because I had total control, knew all the quirks, and I could add whatever features I wanted. But it's bad because I spent a long time fixing collision bugs, and it's very limited -- only rectangles can interact!
You should switch to the Chipmunk4PB wrapper which port the Chipmunk 2D physics engine to PureBasic.

Chipmunk4PB supports much more primitives: Segments, Circles, Boxes and Polygons. Each of this 'Shape' can be a static object too.
I think I have to write an example game which look like yours ;-)
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Re: Nugget: an all-2DDrawing platform game

Post by Danilo »

kenmo wrote:
Danilo wrote:Win7 Phone and Win8 Phone/Tablet/PC store.
Just guessing... but graphics remind me of "The Impossible Game" (0,99Euro) on Win7 Phone. ;)
At first it's going to be directly downloadable from my site. Windows and Mac (Linux version has been too buggy for me to guarantee it :? )
I have zero experience with app stores... maybe I will look into it... is it worth paying developer fees for a free game?
You pay 20-30% in most app stores, and AFAIK that's $0.00 if the game/app is free. ;)
kenmo wrote:(Never played The Impossible Game. I'll take a look!)
You can test it online: The Impossible Game and see some screenshots.
Available for iPhone, Android, Windows Phone, and more...

What I meant is the simple, minimalistic graphics. It is fun, addictive... it is what people pay for.
Only $0.99, but this can sum up to some ten thousand $$$ for the developers. ;)


(If you like 'The Impossible Game', you may like FastBall, too ;))
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