Load Mesh and Skeletons from memory?

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Poshu
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Load Mesh and Skeletons from memory?

Post by Poshu »

The 3D archive system might be convenient in some cases but not here: I would like to load my mesh and it's animations from memory (catchmesh() or something like that; I guess I could build my model from the mesh manipulation functions (and it would take quite a long time T_T) but I can't find any way to create animation.
Is there any way to do that? Should I post it in the feature request forum?
Polo
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Re: Load Mesh and Skeletons from memory?

Post by Polo »

New commands seem to provide a way to manually create animations:
http://www.purebasic.fr/english/viewtop ... 14&t=51120
Poshu
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Re: Load Mesh and Skeletons from memory?

Post by Poshu »

Oh, right, I forgot the help isn't complete right now. I'll have a look, though a catchmesh() would really be welcome :p

Edit: I juste checked, and it don't look like it would be enough to load animation from memory :cry:
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J. Baker
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Re: Load Mesh and Skeletons from memory?

Post by J. Baker »

+1 for CatchMesh(), CatchMaterial() and CatchSkeleton().
www.posemotion.com

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