Hi,
i'm french, so excuse my bad english.
I'm trying to rewrite old amstrad cpc codes from french magazine (hebdogiciel) on PB, and i saw some interesting (for me) functions i think they could be implemented in PB :
Origin(x,y) : place the screen origin to x,y
move(x,y) : place the graphical "cursor" at x,y
draw(x,y) : draw a line from original graphic cursor position to x,y (linked to upon move function or plot function)
Some other function for sprites like rotating sprites/sprites3D in degree on the 3 axis, zooming on them if %, mirroring vertically/horizontally
most of our wishes (french people) are readable here (french language sorry): http://www.purebasic.fr/french/viewtopi ... =5&t=10072
thanks
Some features of the old locomotive basic (cf Amstrad CPC)
- TazNormand
- User
- Posts: 27
- Joined: Tue May 26, 2009 3:17 pm
- Location: France