Some features of the old locomotive basic (cf Amstrad CPC)

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TazNormand
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Joined: Tue May 26, 2009 3:17 pm
Location: France

Some features of the old locomotive basic (cf Amstrad CPC)

Post by TazNormand »

Hi,

i'm french, so excuse my bad english.

I'm trying to rewrite old amstrad cpc codes from french magazine (hebdogiciel) on PB, and i saw some interesting (for me) functions i think they could be implemented in PB :

Origin(x,y) : place the screen origin to x,y
move(x,y) : place the graphical "cursor" at x,y
draw(x,y) : draw a line from original graphic cursor position to x,y (linked to upon move function or plot function)

Some other function for sprites like rotating sprites/sprites3D in degree on the 3 axis, zooming on them if %, mirroring vertically/horizontally

most of our wishes (french people) are readable here (french language sorry): http://www.purebasic.fr/french/viewtopi ... =5&t=10072

thanks