Hello again,
Is there any way to mix 2D commands with 3D? For instance, if I make a 2D game can I use 3D particle effects without an external library? If not, what libraries are recommended?
Thanks,
Sean Galland
Mixing 2D and 3D?
Re: Mixing 2D and 3D?
You can make a 2D game that uses a 3D engine that would probably give you the desired effect you want. I think most 2D games these days do this.
There are really nice things that you can do with Sprite3D, that would give also give you the desired effect!
There are really nice things that you can do with Sprite3D, that would give also give you the desired effect!
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Re: Mixing 2D and 3D?
Or just write up your own particle procedures. It's not too hard. Check out this topic...
http://www.purebasic.fr/english/viewtop ... hilit=snow
http://www.purebasic.fr/english/viewtop ... hilit=snow
www.posemotion.com
PureBasic Tools for OS X: PureMonitor, plist Tool, Data Maker & App Chef
Even the vine knows it surroundings but the man with eyes does not.
PureBasic Tools for OS X: PureMonitor, plist Tool, Data Maker & App Chef
Even the vine knows it surroundings but the man with eyes does not.
Re: Mixing 2D and 3D?
you can mix 2D commands with 3D
http://www.purebasic.fr/english/viewtop ... 93&start=1
http://www.purebasic.fr/english/viewtop ... 93&start=1
Please correct my english
http://purebasic.developpez.com/
http://purebasic.developpez.com/

