Mixing 2D and 3D?

Advanced game related topics
sgalland
New User
New User
Posts: 3
Joined: Tue Oct 04, 2011 9:55 pm

Mixing 2D and 3D?

Post by sgalland »

Hello again,

Is there any way to mix 2D commands with 3D? For instance, if I make a 2D game can I use 3D particle effects without an external library? If not, what libraries are recommended?

Thanks,
Sean Galland
Nituvious
Addict
Addict
Posts: 1030
Joined: Sat Jul 11, 2009 4:57 am
Location: United States

Re: Mixing 2D and 3D?

Post by Nituvious »

You can make a 2D game that uses a 3D engine that would probably give you the desired effect you want. I think most 2D games these days do this.

There are really nice things that you can do with Sprite3D, that would give also give you the desired effect!
▓▓▓▓▓▒▒▒▒▒░░░░░
User avatar
J. Baker
Addict
Addict
Posts: 2196
Joined: Sun Apr 27, 2003 8:12 am
Location: USA
Contact:

Re: Mixing 2D and 3D?

Post by J. Baker »

Or just write up your own particle procedures. It's not too hard. Check out this topic...
http://www.purebasic.fr/english/viewtop ... hilit=snow
www.posemotion.com

PureBasic Tools for OS X: PureMonitor, plist Tool, Data Maker & App Chef


Even the vine knows it surroundings but the man with eyes does not.
User avatar
Comtois
Addict
Addict
Posts: 1432
Joined: Tue Aug 19, 2003 11:36 am
Location: Doubs - France

Re: Mixing 2D and 3D?

Post by Comtois »

Please correct my english
http://purebasic.developpez.com/
Post Reply