Purebasic for Mobile

Got an idea for enhancing PureBasic? New command(s) you'd like to see?
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Purebasic for Mobile

Post by jboadas »

I was testing Purebasic for a few weeks and I like everything on it, I really enjoy programming in Purebasic, Its a refreshing experience that remember me my first programming in Turbo Pascal when everything was straighforward. I really like Purebasic fast native compilation and old school procedural aproach, the ide it's just the best ide ever, fast (I know a lot... of ides), usefull and practical.
I wonder if Purebasic have plans to go mobile too. I know that is a fast market and today mobile platforms get obsolete tomorrow but some mobile platforms looks solid enough to move on.

Its just a idea
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Re: Purebasic for Mobile

Post by Seymour Clufley »

I also hope that PB will compile for mobile platforms in the future. I'm sure it will happen, eventually.

Just now, as you say, the market is pretty unstable with new technologies emerging every year so I think Fred & co. are right to wait until it settles down.

Eventually, though, it will be insane for PB not to work for mobiles, as that will be where at least 50% of programs are used.
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Re: Purebasic for Mobile

Post by dhouston »

I think a large window just closed.

http://www.purebasic.fr/english/viewtop ... 17&t=45022
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Re: Purebasic for Mobile

Post by Zach »

PB has thrived on the traditional PC platforms, despite a myriad of BASIC dialect languages.

I wouldn't put the nails in the coffin just yet.
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Re: Purebasic for Mobile

Post by dhouston »

Zach wrote:PB has thrived on the traditional PC platforms, despite a myriad of BASIC dialect languages.
But there were none that were as cross-platform as PB. I know because I tried most that claimed to be cross-platform.
Zach wrote:I wouldn't put the nails in the coffin just yet.
I'm not. They can continue along the current path. But should they decide to support Android, they will have a very tough time improving on Basic4Android. Check it out for yourself.
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Re: Purebasic for Mobile

Post by jboadas »

dhouston wrote:I think a large window just closed.

http://www.purebasic.fr/english/viewtop ... 17&t=45022

This is only for Android, what about everything else ?
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Re: Purebasic for Mobile

Post by Polo »

dhouston wrote:
Zach wrote:PB has thrived on the traditional PC platforms, despite a myriad of BASIC dialect languages.
But there were none that were as cross-platform as PB. I know because I tried most that claimed to be cross-platform.
Actually, BlitzMax is much more cross-platform than PB. It offers a better native solution in Mac OSX, as they use Cocoa which doesn't have the flows I reported on this forum.

(however, I'd never use BlitzMax, and PB has many other features BMax hasn't).

As per a mobile solution, it'd need a separate product as it's completely different to PC re GUI components. Thus you'd need maybe a mobile cross platform precompiler, but certainly not a compiler that do computers and mobiles.
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Re: Purebasic for Mobile

Post by Thorium »

Polo wrote: As per a mobile solution, it'd need a separate product as it's completely different to PC re GUI components. Thus you'd need maybe a mobile cross platform precompiler, but certainly not a compiler that do computers and mobiles.
I dont think it's that different. You just need a additional mobile GUI lib. Even then the differences are not that big. And anything else is the same.
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Re: Purebasic for Mobile

Post by jboadas »

Polo wrote: Actually, BlitzMax is much more cross-platform than PB. It offers a better native solution in Mac OSX, as they use Cocoa which doesn't have the flows I reported on this forum.
Well I consider Blitzmax an abandoned product just like Blitz3D and BlitzPlus now Blitz its on Monkey. :lol: .
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Re: Purebasic for Mobile

Post by Kuron »

Polo wrote: Actually, BlitzMax is much more cross-platform than PB. It offers a better native solution in Mac OSX, as they use Cocoa which doesn't have the flows I reported on this forum.
Mac support is very new in PB. When BM was first released, it was Mac only and the other versions appeared within a couple of months.

jboadas wrote:now Blitz its on Monkey. :lol: .
Which will be completely abandoned in 3-5 years when a new product appears :lol:
Best wishes to the PB community. Thank you for the memories. ♥️
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Re: Purebasic for Mobile

Post by LESTROSO »

We need as soon as possible to compile cross-platform for mobile and not....Purebasic i s very powerfull but need to refresh it with new feauters..like mobile support i hope and i think....

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Re: Purebasic for Mobile

Post by PB »

> I wonder if Purebasic have plans to go mobile too

I don't think it can for Apple, because of the licensing issues.
You can only write apps for Apple using an actual Macintosh,
and even then by only using their approved coding languages.
(Well, unless things have changed recently, but I doubt it).
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Re: Purebasic for Mobile

Post by Karellen »

LESTROSO wrote:We need as soon as possible to compile cross-platform for mobile and not....Purebasic i s very powerfull but need to refresh it with new feauters..like mobile support i hope and i think....
There's an interesting project about that: Pb2Web
Here some examples:

http://www.realsource.de/pb2web/examples/
http://realsource.de/pb2web/mobiletest/
http://realsource.de/pb2web/NumberClick/

Here the link to forum thread (german) :
http://www.purebasic.fr/german/viewtopi ... 10&t=26798
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Re: Purebasic for Mobile

Post by IdeasVacuum »

That looks interesting, though it's very basic, mostly an office app type gui, much more is needed for mobile phones. What is nice though is that it's cross platform. You can probably produce good cross platform apps for mobiles using HTML 5? It would be really great if Fantaisie could support Android - it's currently taking over the world!
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Re: Purebasic for Mobile

Post by Olby »

IdeasVacuum wrote:That looks interesting, though it's very basic, mostly an office app type gui, much more is needed for mobile phones. What is nice though is that it's cross platform. You can probably produce good cross platform apps for mobiles using HTML 5? It would be really great if Fantaisie could support Android - it's currently taking over the world!
Indeed! +1
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