DrawTextAdvanced() - Auto-Wrap text, add outline, rotate ...

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Rook Zimbabwe
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Re: DrawTextAdvanced() - Auto-Wrap text, add outline, rotate

Post by Rook Zimbabwe »

OK I assume that means NO :D
Binarily speaking... it takes 10 to Tango!!!

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c4s
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Re: DrawTextAdvanced() - Auto-Wrap text, add outline, rotate

Post by c4s »

Rook Zimbabwe wrote:OK I assume that means NO :D
Well, I really don't know because I never worked with 3D or Ogre.
The procedure creates a 32-bit image. Maybe it can be drawn on a sprite and then be displayed... Why don't you try it yourself?
If any of you native English speakers have any suggestions for the above text, please let me know (via PM). Thanks!
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Rook Zimbabwe
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Re: DrawTextAdvanced() - Auto-Wrap text, add outline, rotate

Post by Rook Zimbabwe »

because I am extremely lazy... :wink:

I have been making and converting a huge lot of 3ds objects and converting to MESH... will attempt today
Binarily speaking... it takes 10 to Tango!!!

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c4s
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Re: DrawTextAdvanced() - Auto-Wrap text, add outline, rotate

Post by c4s »

Small update in the first post: http://www.purebasic.fr/english/viewtop ... 73#p345073

I added MidFast() so the text analyzing part hopefully got a bit faster. I also fixed a small issue when too small line spacing was used.
If any of you native English speakers have any suggestions for the above text, please let me know (via PM). Thanks!
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