
DrawTextAdvanced() - Auto-Wrap text, add outline, rotate ...
- Rook Zimbabwe
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Re: DrawTextAdvanced() - Auto-Wrap text, add outline, rotate
OK I assume that means NO 

Re: DrawTextAdvanced() - Auto-Wrap text, add outline, rotate
Well, I really don't know because I never worked with 3D or Ogre.Rook Zimbabwe wrote:OK I assume that means NO
The procedure creates a 32-bit image. Maybe it can be drawn on a sprite and then be displayed... Why don't you try it yourself?
If any of you native English speakers have any suggestions for the above text, please let me know (via PM). Thanks!
- Rook Zimbabwe
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- Posts: 4322
- Joined: Tue Jan 02, 2007 8:16 pm
- Location: Cypress TX
- Contact:
Re: DrawTextAdvanced() - Auto-Wrap text, add outline, rotate
because I am extremely lazy...
I have been making and converting a huge lot of 3ds objects and converting to MESH... will attempt today

I have been making and converting a huge lot of 3ds objects and converting to MESH... will attempt today
Re: DrawTextAdvanced() - Auto-Wrap text, add outline, rotate
Small update in the first post: http://www.purebasic.fr/english/viewtop ... 73#p345073
I added MidFast() so the text analyzing part hopefully got a bit faster. I also fixed a small issue when too small line spacing was used.
I added MidFast() so the text analyzing part hopefully got a bit faster. I also fixed a small issue when too small line spacing was used.
If any of you native English speakers have any suggestions for the above text, please let me know (via PM). Thanks!