Large MMORPG Project Looking for PB Coders!
Large MMORPG Project Looking for PB Coders!
Im in the progress of planning a large MMORPG game based in a world Similar To The Movie Treasure Planet. For those of you who havent seen the movie go to http://www.treasureplanet.com
Right now im planning and desgining a web-page for thise game.
Game Expectations:
-3D Online World
-Fantasy Based/w Pirates and such.
-Ships will be like old galleons and such but with a twist...
They will be able to fly. (Like Tantaluses Ship From FF9)
-Coded In Purebasic
Also i need other staff members:
-3D Artists
-2D Artists
If you know any people with these skills and are currently not working on ne thing please let me know
Here is my contact information:
MSN/E-MAIL: jaggo9696@hotmail.com
ICQ: 149911839
Right now im planning and desgining a web-page for thise game.
Game Expectations:
-3D Online World
-Fantasy Based/w Pirates and such.
-Ships will be like old galleons and such but with a twist...
They will be able to fly. (Like Tantaluses Ship From FF9)
-Coded In Purebasic
Also i need other staff members:
-3D Artists
-2D Artists
If you know any people with these skills and are currently not working on ne thing please let me know
Here is my contact information:
MSN/E-MAIL: jaggo9696@hotmail.com
ICQ: 149911839
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hi...
i want to make a mmorpg too, but a mmorpg is a complex project, isnt an easy task. Before to find some 2d or 3d artist, i think that you must start design in a paper, (im making the first design on paper). To this project you must have a server, making a little message protocol to manage all info, (think that hundreds of clients was conected to the server) and a client that gets info from server, and sync with it... after you have designed the mainly server and client, you can start to design the game enviroment, then 2d artist can start to draw little pics, but only to have a drawed definition of a character or locations of the game... after this then you can start programming... why now? because mmorpg are very big project, if you start programming, you probably must rewrite and change a lot of things, i think that this type of projects needs a organization to make a fast and good mmorpg... this is only a personal opinion, these are things that i have thinking because i want to design a mmorpg in the future, and i want to organize all and then start coding...
Sorry for my bad english...
bye.
i want to make a mmorpg too, but a mmorpg is a complex project, isnt an easy task. Before to find some 2d or 3d artist, i think that you must start design in a paper, (im making the first design on paper). To this project you must have a server, making a little message protocol to manage all info, (think that hundreds of clients was conected to the server) and a client that gets info from server, and sync with it... after you have designed the mainly server and client, you can start to design the game enviroment, then 2d artist can start to draw little pics, but only to have a drawed definition of a character or locations of the game... after this then you can start programming... why now? because mmorpg are very big project, if you start programming, you probably must rewrite and change a lot of things, i think that this type of projects needs a organization to make a fast and good mmorpg... this is only a personal opinion, these are things that i have thinking because i want to design a mmorpg in the future, and i want to organize all and then start coding...
Sorry for my bad english...
bye.
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Im a B3D coder and i use the following process to code games. Follow these steps and you can't go wrong.
- Think Up Game Idea
- Write Down StoryLine
- Draw Characters on Paper (Front/Side/BirdsEye aka Perspective)
- Scan Drawings and Model Then With 3DS Max
- Create Enviorment Items / Buidings / Maps
- Start Coding Enviorment Related Systems (Weather/Particle)
- You've got all you need, Plug It all Into the game
(I alwasy add sound / music last...)
A MMORPG Is a big step and i think you're stting you're ambitions 2 high. If I was you 'd first just make a small game (you and your team using my suggested method.) and upon completion im sure you'll have learned so much you'll have the experience to make a bigger game and lateron an even bigger game untill you reach the experience level to create a MMORPG.....
- Think Up Game Idea
- Write Down StoryLine
- Draw Characters on Paper (Front/Side/BirdsEye aka Perspective)
- Scan Drawings and Model Then With 3DS Max
- Create Enviorment Items / Buidings / Maps
- Start Coding Enviorment Related Systems (Weather/Particle)
- You've got all you need, Plug It all Into the game
(I alwasy add sound / music last...)
A MMORPG Is a big step and i think you're stting you're ambitions 2 high. If I was you 'd first just make a small game (you and your team using my suggested method.) and upon completion im sure you'll have learned so much you'll have the experience to make a bigger game and lateron an even bigger game untill you reach the experience level to create a MMORPG.....
i never posted them on the net they are on my home pc
i never posted them on the net they are on my home pc i can post a few
is this thread dead?
I might be interested in contributing something - like Dreamflower pointed out, don't forget about sound artists ;) ... I take it something epic and orchestral would be in order? I can compose something like this, and I would especially like to do it for a game, I've just never really had anything to ignite me ... I have one short demo song here:
http://www.chillproductions.com/modules ... evered.mp3
Note that this is now exactly four years old, and was made with single instrument samples in a tracker ... nowadays I would use professional multisamples, and I would probably get considerably better results, although this isn't too bad ;)
The music I normally make is techno, electro, house, ambient, sometimes jazzy and sometimes just weird - I have lots of stuff online here:
http://www2.mp3.de/musik/bands/de/2/23872?param=52|12
This may not be that interesting though, if what you're looking for is orchestral stuff - I imagine, with some elements of ambient/electronica to spice it up, a good mix like in Anachronox for example ... gotta luv the music in that game ;)
Oh, and also, I'm a programmer - Delphi and PB - Delphi since about ten years now.
So yes, show us some actual plans, or at least some real ideas, and it's more than likely I'd want to contribute! :)
I might be interested in contributing something - like Dreamflower pointed out, don't forget about sound artists ;) ... I take it something epic and orchestral would be in order? I can compose something like this, and I would especially like to do it for a game, I've just never really had anything to ignite me ... I have one short demo song here:
http://www.chillproductions.com/modules ... evered.mp3
Note that this is now exactly four years old, and was made with single instrument samples in a tracker ... nowadays I would use professional multisamples, and I would probably get considerably better results, although this isn't too bad ;)
The music I normally make is techno, electro, house, ambient, sometimes jazzy and sometimes just weird - I have lots of stuff online here:
http://www2.mp3.de/musik/bands/de/2/23872?param=52|12
This may not be that interesting though, if what you're looking for is orchestral stuff - I imagine, with some elements of ambient/electronica to spice it up, a good mix like in Anachronox for example ... gotta luv the music in that game ;)
Oh, and also, I'm a programmer - Delphi and PB - Delphi since about ten years now.
So yes, show us some actual plans, or at least some real ideas, and it's more than likely I'd want to contribute! :)
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Can I help?
I'm a web application developer by profession for six years now. I also write desktop applications using VB, Java, B3D, and PB. I'm hosting my own Linux web server farm, and can provide a place to store the web page, cvs repository, ftp, test game server, etc...
Also, have you thought of using Linux as an alternative operating system for your MMORPG server application?
Let me know if I can help.
-Jim
Also, have you thought of using Linux as an alternative operating system for your MMORPG server application?
Let me know if I can help.
-Jim
It seems to me you have never been on a big project. But thats my opinion. I have been on a MMORPG design team "assistant production and design overviser" (that just means I desing and check up on production)(most of my designing is for interactivity) for mercerneraries of astonia. I don't do Astonia any more cause they found a better person than me. I know the steps of designing a small MMORPG, I would like to try a bigger one. lead_rhino@hotmail.com
(work for no money too)
(work for no money too)
Last edited by Rhourns on Fri Oct 03, 2003 7:21 pm, edited 1 time in total.