I actually get the distinct feeling that Fred doesn't want it to get too big.

That sort of success can radically change things. Maybe he doesn't want that.
PureBasic is a niche product, and it always will be. Be realistic for a change.Kale wrote:I agree with the OP though, PB could be HUGE given the right marketing team and a bit of investment. Also PB needs to achieve a certain critical mass before people start investing in PB, e.g. writing books, tools, etc...
Somebody from the German forums added PB to the heise software archiveV2 wrote:Freak, you being German just try to search heise, golem, [insert any computer or software mag here] for PureBasic... - btw: have you done any product positioning?
So far so good, butgoogle wrote:Freebasic = 109,000 pages
Quickbasic = 159,000
Purebasic = 169,000
Well, it does (did) have a big following but it is mainly a game orientated language. (prepares for the flack to come pouring in)google wrote:Blitzbasic = 385,000
But I'm sure that not all those are MS visual basic hits but no doubt the majority are.google wrote:Visual basic = 39,900,000
http://en.wikipedia.org/wiki/Ad_hominemfreak wrote: So just grow up and face the real world...
Argument ends.freak wrote:PureBasic is a niche product, and it always will be. Be realistic for a change.Kale wrote:I agree with the OP though, PB could be HUGE given the right marketing team and a bit of investment. Also PB needs to achieve a certain critical mass before people start investing in PB, e.g. writing books, tools, etc...
Its not about the website, its not about the marketing (although it probably could be better),
its not about OOP, its not about all the other "killer features" some of you tend to think will
lead to instant world domination.
Its simply about what the world of compilers and programming languages looks like today,
and PB will never stand a chance there against the big shots. But thats not our aim and
it never was.
point takenKale wrote:http://en.wikipedia.org/wiki/Ad_hominemfreak wrote: So just grow up and face the real world...
Argument ends.