A description how can I use the nativ DirectX9 commands...

Got an idea for enhancing PureBasic? New command(s) you'd like to see?
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IceSoft
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A description how can I use the nativ DirectX9 commands...

Post by IceSoft »

@Fred,

It will be great if we get an example how we can use (mix) PB sprite commands and the nativ DirectX(9) commands together.

So we can write advanced Userlibs with some missing features on the native PB Sprite(3D) commands.

Like as it done by @S.M. and DX7
Belive! C++ version of Puzzle of Mystralia
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
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IceSoft
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Post by IceSoft »

@Fred,

It will be great if you make the (PB) Structure of the PB Sprite, Sprite3D (DirectX9 and native DirectX7) public.
Belive! C++ version of Puzzle of Mystralia
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
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