Another 3d Game Engine (Win/Lin)

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Num3
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Another 3d Game Engine (Win/Lin)

Post by Num3 »

Very mature, physics, GLSL, windows, linux, C- Sources and DLL maker inside SDK (engine is made using Dev-Cpp)...

Based on GL, so it's fast both on Windows and Linux (tested under Ubuntu)

Licence is GPL.

http://www.raydium.org/

List of features here:

http://wiki.raydium.org/wiki/RaydiumEn
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Kaeru Gaman
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Post by Kaeru Gaman »

thnx for the link.
looks really interesting, should be worth a try.
oh... and have a nice day.
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Post by KarLKoX »

This is the ultimate 3D engine : my opinion is not completely objective since i am a friend of the team in real life in particular with Xfennec :P
The world is not enough :lol:
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Post by Dare »

Thanks for the link!


KarLKoX, you have a hand in it at any level? Even advice or testing?
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KarLKoX
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Post by KarLKoX »

I ve nothing to do with the project but since this topic, i ve seen that it grow up to a very good level but the engine have some limitations, especially with the win32 port so ... why not, i am thinking if i could help them a little bit, this could be a good way to say them hello :)
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Num3
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Post by Num3 »

:)

The engine did impress me a lot... i can't get tired of playing both their games :D

Maybe someone could import all the functions in the DLL ;)
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Post by KarLKoX »

Num3 wrote::)
Maybe someone could import all the functions in the DLL ;)
This is already supported, check the ManiaDrive game, the engine is in the "raydium.dll" file :)
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Num3
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Post by Num3 »

KarLKoX wrote:
Num3 wrote::)
Maybe someone could import all the functions in the DLL ;)
This is already supported, check the ManiaDrive game, the engine is in the "raydium.dll" file :)
Yes, i downloaded the SDK... and built the DLL myself, the entire source code is there, but i was thinking about someone making it a purebasic library ;)
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Post by Heathen »

Num3 wrote:
KarLKoX wrote:
Num3 wrote::)
Maybe someone could import all the functions in the DLL ;)
This is already supported, check the ManiaDrive game, the engine is in the "raydium.dll" file :)
Yes, i downloaded the SDK... and built the DLL myself, the entire source code is there, but i was thinking about someone making it a purebasic library ;)
I would love to see this..
I love Purebasic.
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Post by blueznl »

only had a quick peek at it, but as you've been more involved ;-)

- how fast is it?
- does it do shadows and curves?
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