> Are those screen readers free (or is there a demo) so i could test this?
The Narrator accessibility tool on Windows 2000/XP can read the screen,
which may be a good (free) way to test it with the PureBasic IDE.
Accessibility (maybe don't care, but...)
The problem is that nobody use narrator because it is basical too. And the voice repulse everybody.PB wrote:> Are those screen readers free (or is there a demo) so i could test this?
The Narrator accessibility tool on Windows 2000/XP can read the screen,
which may be a good (free) way to test it with the PureBasic IDE.

I have made some progress on this. (and i must say, jaws is weird)
After spending some days digging through the Windows Accessibility SDK and
trying all sorts of coding hacks, i finally found out that Jaws detects the selection
in a gadget by looking for the system 'selection' color. (usually the dark blue)
Scintilla uses a grey selection by default, which is why it did not work.
To improve this, i made the following changes to the beta11 IDE:
- The default color scheme on the first start with no prefs file uses the system colors for the selection. (can be changed later in the prefs)
- There is a new color scheme called 'Accessibility'. It is basically just a color scheme
with some high contrasts, but special about it is that it always uses the system colors
for the selection (cannot be changed, all other colors can be changed in this scheme)
(This can be selected in the Preferences, in the colors section in the combobox)
This affects all the Scintilla controls used in the IDE, as well as in the standalone debugger.
With this color scheme, the Jaws version i tried with (7.0 demo) read the selection as it should.
Please test this with the new beta and tell me if it works.
Also if you have any other stuff that is not well accessible in the IDE, just tell me and i will try to fix it.
After spending some days digging through the Windows Accessibility SDK and
trying all sorts of coding hacks, i finally found out that Jaws detects the selection
in a gadget by looking for the system 'selection' color. (usually the dark blue)
Scintilla uses a grey selection by default, which is why it did not work.
To improve this, i made the following changes to the beta11 IDE:
- The default color scheme on the first start with no prefs file uses the system colors for the selection. (can be changed later in the prefs)
- There is a new color scheme called 'Accessibility'. It is basically just a color scheme
with some high contrasts, but special about it is that it always uses the system colors
for the selection (cannot be changed, all other colors can be changed in this scheme)
(This can be selected in the Preferences, in the colors section in the combobox)
This affects all the Scintilla controls used in the IDE, as well as in the standalone debugger.
With this color scheme, the Jaws version i tried with (7.0 demo) read the selection as it should.
Please test this with the new beta and tell me if it works.
Also if you have any other stuff that is not well accessible in the IDE, just tell me and i will try to fix it.
quidquid Latine dictum sit altum videtur
wow, very interested and nice idea! i really like this support! because my aunt is ~85% blind too and i know here problems when she want to work with the pc to write any documents or so on. She is blind since some month and i will try to help my aunt and other blind people in future where i can. The first point is to create easy "no custom" GUI and giving each function (also buttons, menus) a logical name 
@fr34k:
Nice to see your support for this! Keep on your nice work!

@fr34k:
Nice to see your support for this! Keep on your nice work!
va!n aka Thorsten
Intel i7-980X Extreme Edition, 12 GB DDR3, Radeon 5870 2GB, Windows7 x64,
Intel i7-980X Extreme Edition, 12 GB DDR3, Radeon 5870 2GB, Windows7 x64,