Is it possible to make strategy game in Pure Basic?
If it is possible please send tutorial.
Thanks.
RTS in PB
Re: RTS in PB
> If it is possible please send tutorial
LOL, gotta love newbies!
LOL, gotta love newbies!

I compile using 5.31 (x86) on Win 7 Ultimate (64-bit).
"PureBasic won't be object oriented, period" - Fred.
"PureBasic won't be object oriented, period" - Fred.
Is it possible that purebasic automatical writes/creates the program i want without typing any key? just by mind-storming?
If it is, please send a tutorial...
loooooool
@Pacman:
sorry but reading your posting is more as funny, rofl... you can code all kind of games - its just limited by your coding skills... just search on the forum for some game example sources...
If it is, please send a tutorial...
loooooool
@Pacman:
sorry but reading your posting is more as funny, rofl... you can code all kind of games - its just limited by your coding skills... just search on the forum for some game example sources...
va!n aka Thorsten
Intel i7-980X Extreme Edition, 12 GB DDR3, Radeon 5870 2GB, Windows7 x64,
Intel i7-980X Extreme Edition, 12 GB DDR3, Radeon 5870 2GB, Windows7 x64,
Sometimes I miss bold question like this
I guess RTS is games like Age of Empires, Warcraft, Dune and C&C.
Beside the enormous strict graphical work, it could probably nowadays be done in any language outthere. Keywords to this kinda of project would be pathfinding, isometric gfx and some simple enemy AI.
Alltogether typically not a single mans project and very unlikely having a straight forward approach.
Not saying it can't be done!
Get together with peoble who have similar thoughts or just start with a simple isometric map scroller.
Best regards

I guess RTS is games like Age of Empires, Warcraft, Dune and C&C.
Beside the enormous strict graphical work, it could probably nowadays be done in any language outthere. Keywords to this kinda of project would be pathfinding, isometric gfx and some simple enemy AI.
Alltogether typically not a single mans project and very unlikely having a straight forward approach.
Not saying it can't be done!
Get together with peoble who have similar thoughts or just start with a simple isometric map scroller.
Best regards
Unless you're an experienced PureBasic© coder, you might want to start with something a bit easier.
From a tutorial standpoint check this thread.
viewtopic.php?t=10458
cheers
From a tutorial standpoint check this thread.
viewtopic.php?t=10458
cheers