RTS in PB

Everything else that doesn't fall into one of the other PB categories.
Pacman
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RTS in PB

Post by Pacman »

Is it possible to make strategy game in Pure Basic?
If it is possible please send tutorial.



Thanks.
Dreglor
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Post by Dreglor »

yes, but there isn't any tutoirals specificly for pb rts is a hard topic to go about in general...

I suggest a 2d version frist using like a old aoe type engine (isometric tiles)
~Dreglor
PB
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Re: RTS in PB

Post by PB »

> If it is possible please send tutorial

LOL, gotta love newbies! :lol:
I compile using 5.31 (x86) on Win 7 Ultimate (64-bit).
"PureBasic won't be object oriented, period" - Fred.
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djes
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Post by djes »

Is it possible to create an artificial life form in PB?
If it is, please send a tutorial...







:lol:
va!n
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Post by va!n »

Is it possible that purebasic automatical writes/creates the program i want without typing any key? just by mind-storming?
If it is, please send a tutorial...

loooooool

@Pacman:
sorry but reading your posting is more as funny, rofl... you can code all kind of games - its just limited by your coding skills... just search on the forum for some game example sources...
va!n aka Thorsten

Intel i7-980X Extreme Edition, 12 GB DDR3, Radeon 5870 2GB, Windows7 x64,
vanleth
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Post by vanleth »

Sometimes I miss bold question like this :D

I guess RTS is games like Age of Empires, Warcraft, Dune and C&C.

Beside the enormous strict graphical work, it could probably nowadays be done in any language outthere. Keywords to this kinda of project would be pathfinding, isometric gfx and some simple enemy AI.

Alltogether typically not a single mans project and very unlikely having a straight forward approach.

Not saying it can't be done!

Get together with peoble who have similar thoughts or just start with a simple isometric map scroller.

Best regards
Brice Manuel

Post by Brice Manuel »

At least he asked for a tutorial instead of "da codes" :P

The question isn't can a RTS be made in PB, the question is can you code a RTS?

PB can handle it fine.

We are currently working on a turn-based strategy game in PB with no problems.
rsts
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Post by rsts »

Unless you're an experienced PureBasic© coder, you might want to start with something a bit easier.

From a tutorial standpoint check this thread.

viewtopic.php?t=10458

cheers
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