3D game engine?

Everything else that doesn't fall into one of the other PB categories.
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Post by BackupUser »

Restored from previous forum. Originally posted by flim.

Any 3D game engine support by PB?
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Post by BackupUser »

Restored from previous forum. Originally posted by wavemaker.

OpenGL and DirectX API functions are directly available using the "_" suffix.

Bye,

Juan Calderón Alonso
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Post by BackupUser »

Restored from previous forum. Originally posted by flim.

I don't want to code my 3D game engine, I don't have the ability to build them, can I use 3rd party game engine or will PB implement 3D library in future?
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Post by BackupUser »

Restored from previous forum. Originally posted by Hitman.

6DX at http://www.eldermage.com

DLL based, a little weird licensing rule, but works.

Well, everyone needs to do something for living.
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Post by BackupUser »

Restored from previous forum. Originally posted by Franco.

Here you will find a list with >600 3D engines.

http://cg.cs.tu-berlin.de/~ki/engines.html

The dificult part would be to find one that has all what you need and works well with PureBasic.
Hope this helps.



Have a nice day...
Franco
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Post by BackupUser »

Restored from previous forum. Originally posted by Franco.

It's me again. Just found a FREE promising little 3D engine at:

http://little3d.free.fr/indexuk.htm

The documentation is all in french.
I suppose there are some people here that are able to read it

The nice thing about it is it comes with the sources (C++) and libs for windows and linux.
The header of the libs say '!' instead of the 'ERUP' header in the PB libs.
Don't know what the differences are between these two kind of lib's but maybe there is someone in the forum that is able to do something meaningful.



Have a nice day...
Franco


Edited by - franco on 08 December 2001 00:28:51
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Post by BackupUser »

Restored from previous forum. Originally posted by Mark1Up.

Since OpenGL is directly supported via Windows libraries it seems like it should be fairly easy to use that API for 3d work. I've tried to convert over some OpenGL demo code, but I can't seem to get things initilized properly (it's all in C). If anyone (Fred?) has had any success with the OpenGL setup and initialization please share a sample.

Thanks,
Mark
Another happily registered PB user :)
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Post by BackupUser »

Restored from previous forum. Originally posted by flim.

Nope I don't want to call those 3D API directly, OpenGL or Direct3D, I want 3D functions specialise for games creation like DarkBasic or Blitz3D....

2D sprite library already exist, it ease to make 2D games, so any plan to support 3D entity in future, or no build-in 3D at all?
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Post by BackupUser »

Restored from previous forum. Originally posted by GTAler.

I have only the demo of PureBasic, so I can't test the API calls.
Can I use the Directx API (DX8.0/8.1 Dlls from the SDK) to build 3D-games with the full version of Purebasic?
Or its better to go back to C++ to programm with DX?

thx for any reply
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Post by BackupUser »

Restored from previous forum. Originally posted by Franco.

I know there are some PowerBasic Users, under:

http://quixoft.hypermart.net/
Go to -> Releases -> PB Stuff

you will find a PowerBasic 3D Engine with Inline asm. (with source!)
Maybe there is somebody out there that is able to translate it to PureBasic...
Have fun!



Have a nice day...
Franco
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Re: 3D game engine?

Post by maslobojik »

It is absolutely possible to write a good engine for games or for visualization of a 3D scene on PureBasic (Ogre3D). I'm already engaged in development of such engine for a year. And here that turns out: http://youtu.be/1mrISiiSrzg
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Re: 3D game engine?

Post by SniffTheGlove »

maslobojik wrote:It is absolutely possible to write a good engine for games or for visualization of a 3D scene on PureBasic (Ogre3D). I'm already engaged in development of such engine for a year. And here that turns out: http://youtu.be/1mrISiiSrzg
Just popped along to that link only to be told to "SOD OFF" because it COULD contain music
Unfortunately, this video is not available in your country because it could contain music from SME, for which we could not agree on conditions of use with GEMA.
What gets me is that I can not even watch it with audio disabled by YouTube. Petty
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