3D game engine?
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Restored from previous forum. Originally posted by Hitman.
6DX at http://www.eldermage.com
DLL based, a little weird licensing rule, but works.
Well, everyone needs to do something for living.
6DX at http://www.eldermage.com
DLL based, a little weird licensing rule, but works.
Well, everyone needs to do something for living.
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Restored from previous forum. Originally posted by Franco.
Here you will find a list with >600 3D engines.
http://cg.cs.tu-berlin.de/~ki/engines.html
The dificult part would be to find one that has all what you need and works well with PureBasic.
Hope this helps.
Have a nice day...
Franco
Here you will find a list with >600 3D engines.
http://cg.cs.tu-berlin.de/~ki/engines.html
The dificult part would be to find one that has all what you need and works well with PureBasic.
Hope this helps.
Have a nice day...
Franco
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Restored from previous forum. Originally posted by Franco.
It's me again. Just found a FREE promising little 3D engine at:
http://little3d.free.fr/indexuk.htm
The documentation is all in french.
I suppose there are some people here that are able to read it
The nice thing about it is it comes with the sources (C++) and libs for windows and linux.
The header of the libs say '!' instead of the 'ERUP' header in the PB libs.
Don't know what the differences are between these two kind of lib's but maybe there is someone in the forum that is able to do something meaningful.
Have a nice day...
Franco
Edited by - franco on 08 December 2001 00:28:51
It's me again. Just found a FREE promising little 3D engine at:
http://little3d.free.fr/indexuk.htm
The documentation is all in french.
I suppose there are some people here that are able to read it
The nice thing about it is it comes with the sources (C++) and libs for windows and linux.
The header of the libs say '!' instead of the 'ERUP' header in the PB libs.
Don't know what the differences are between these two kind of lib's but maybe there is someone in the forum that is able to do something meaningful.
Have a nice day...
Franco
Edited by - franco on 08 December 2001 00:28:51
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Restored from previous forum. Originally posted by Mark1Up.
Since OpenGL is directly supported via Windows libraries it seems like it should be fairly easy to use that API for 3d work. I've tried to convert over some OpenGL demo code, but I can't seem to get things initilized properly (it's all in C). If anyone (Fred?) has had any success with the OpenGL setup and initialization please share a sample.
Thanks,
Mark
Another happily registered PB user
Since OpenGL is directly supported via Windows libraries it seems like it should be fairly easy to use that API for 3d work. I've tried to convert over some OpenGL demo code, but I can't seem to get things initilized properly (it's all in C). If anyone (Fred?) has had any success with the OpenGL setup and initialization please share a sample.
Thanks,
Mark
Another happily registered PB user

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Restored from previous forum. Originally posted by flim.
Nope I don't want to call those 3D API directly, OpenGL or Direct3D, I want 3D functions specialise for games creation like DarkBasic or Blitz3D....
2D sprite library already exist, it ease to make 2D games, so any plan to support 3D entity in future, or no build-in 3D at all?
Nope I don't want to call those 3D API directly, OpenGL or Direct3D, I want 3D functions specialise for games creation like DarkBasic or Blitz3D....
2D sprite library already exist, it ease to make 2D games, so any plan to support 3D entity in future, or no build-in 3D at all?
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Restored from previous forum. Originally posted by GTAler.
I have only the demo of PureBasic, so I can't test the API calls.
Can I use the Directx API (DX8.0/8.1 Dlls from the SDK) to build 3D-games with the full version of Purebasic?
Or its better to go back to C++ to programm with DX?
thx for any reply
I have only the demo of PureBasic, so I can't test the API calls.
Can I use the Directx API (DX8.0/8.1 Dlls from the SDK) to build 3D-games with the full version of Purebasic?
Or its better to go back to C++ to programm with DX?
thx for any reply
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Restored from previous forum. Originally posted by Franco.
I know there are some PowerBasic Users, under:
http://quixoft.hypermart.net/
Go to -> Releases -> PB Stuff
you will find a PowerBasic 3D Engine with Inline asm. (with source!)
Maybe there is somebody out there that is able to translate it to PureBasic...
Have fun!
Have a nice day...
Franco
I know there are some PowerBasic Users, under:
http://quixoft.hypermart.net/
Go to -> Releases -> PB Stuff
you will find a PowerBasic 3D Engine with Inline asm. (with source!)
Maybe there is somebody out there that is able to translate it to PureBasic...
Have fun!
Have a nice day...
Franco
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Re: 3D game engine?
It is absolutely possible to write a good engine for games or for visualization of a 3D scene on PureBasic (Ogre3D). I'm already engaged in development of such engine for a year. And here that turns out: http://youtu.be/1mrISiiSrzg
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Re: 3D game engine?
Just popped along to that link only to be told to "SOD OFF" because it COULD contain musicmaslobojik wrote:It is absolutely possible to write a good engine for games or for visualization of a 3D scene on PureBasic (Ogre3D). I'm already engaged in development of such engine for a year. And here that turns out: http://youtu.be/1mrISiiSrzg
What gets me is that I can not even watch it with audio disabled by YouTube. PettyUnfortunately, this video is not available in your country because it could contain music from SME, for which we could not agree on conditions of use with GEMA.