Hi
I use up to 12 Gadgets at once in a private Project and they flicker.
I have changed the Code to use a Canvasgadget and thus eliminates the flicker. :wink:
The Code works on PB 5.21 86/64
EnableExplicit
;MeterGadget is a mix of a gadget and a image, a few procedures have been made to make ...
Search found 12 matches
- Sun Dec 01, 2013 10:17 am
- Forum: Tricks 'n' Tips
- Topic: Meter Control - a gadget like the task manager graph
- Replies: 22
- Views: 14485
- Wed Oct 23, 2013 6:57 pm
- Forum: Tricks 'n' Tips
- Topic: Multiple Knobs
- Replies: 9
- Views: 4648
- Tue Sep 10, 2013 7:39 am
- Forum: Tricks 'n' Tips
- Topic: SpriteEngine: Atlas,View,Layer,HotSpot,Flip,Animation,FX
- Replies: 31
- Views: 19015
Re: SpriteEngine: Atlas,View,Layer,HotSpot,Flip,Animation,FX
Hi Eddy
Your Procedure InitSpriteEngine() need a InitEngine3D() before InitSprite() (PB5.20b17)
Your Procedure InitSpriteEngine() need a InitEngine3D() before InitSprite() (PB5.20b17)
- Wed Jun 23, 2010 7:11 pm
- Forum: PureFORM & JaPBe
- Topic: PureCOLOR library : coloring gadgets (and much more)
- Replies: 524
- Views: 323000
Re: PureCOLOR library : coloring gadgets (and much more)
Hi gnozal
PureColor is not working in threadsafe mode.(winxp 32)
I get "unresolved external.... _PB_Stringbase".
PureColor is not working in threadsafe mode.(winxp 32)
I get "unresolved external.... _PB_Stringbase".
- Sun Jan 24, 2010 4:21 pm
- Forum: Applications - Feedback and Discussion
- Topic: Flype UserLibraries for PureBasic 4.0
- Replies: 131
- Views: 96572
Re: Flype UserLibraries for PureBasic 4.0
The libs are online on http://code.google.com/p/rwrappers/ , http://rwrappers.googlecode.com/svn/trunk
Use an SVN-client , eg. (http://tortoisesvn.net/), to download.
Use an SVN-client , eg. (http://tortoisesvn.net/), to download.
- Sat Oct 13, 2007 1:38 pm
- Forum: Announcement
- Topic: PureBasic 4.10 Beta 4 for Windows released
- Replies: 29
- Views: 14388
- Mon Jan 01, 2007 4:05 pm
- Forum: Announcement
- Topic: Sprite3DReal Userlibrary
- Replies: 118
- Views: 40889
hi benny
S3DR 1.3 for PB 4.0 runs also in PB 4.02.
I converted my old code from PB 3.94 -> 4.02
Download Test
S3DR 1.3 for PB 4.0 runs also in PB 4.02.
I converted my old code from PB 3.94 -> 4.02
Download Test
- Fri Jul 07, 2006 11:50 pm
- Forum: Announcement
- Topic: Sprite3DReal Userlibrary
- Replies: 118
- Views: 40889
- Fri May 19, 2006 6:53 am
- Forum: Coding Questions
- Topic: RAM info?
- Replies: 3
- Views: 1601
- Fri May 19, 2006 6:37 am
- Forum: Coding Questions
- Topic: RAM info?
- Replies: 3
- Views: 1601
- Sat Feb 18, 2006 5:16 am
- Forum: General Discussion
- Topic: My 2d particle library! Updated
- Replies: 30
- Views: 8925
- Sat Feb 18, 2006 4:50 am
- Forum: General Discussion
- Topic: My 2d particle library! Updated
- Replies: 30
- Views: 8925