Search found 9143 matches
- Sun Sep 28, 2025 6:10 pm
- Forum: Windows
- Topic: Crashes while using the IDE
- Replies: 6
- Views: 226
Re: [PB6.30b2] Crashes while using the IDE
Windows should never crash, even by a faulty written app, so there is probably something else
- Fri Sep 26, 2025 5:17 pm
- Forum: Bugs - Mac OSX
- Topic: IDE is not responding while closing application
- Replies: 2
- Views: 125
Re: IDE is not responding while closing application
Try the 6.30b2
- Fri Sep 26, 2025 1:18 pm
- Forum: Bugs - Mac OSX
- Topic: [Done] PB v6.20 - v6.21: 3D Example BillboardGrass SkyDom
- Replies: 1
- Views: 2527
- Fri Sep 26, 2025 9:24 am
- Forum: Bugs - Windows
- Topic: PB 6.30B2 SetGadgetItemText has length limit with WebViewGadget
- Replies: 1
- Views: 235
Re: PB 6.30B2 SetGadgetItemText has length limit with WebViewGadget
You're right, it's a limitation of the WebView2 NavigateToString() function as you can see here: https://learn.microsoft.com/en-us/dotnet/api/microsoft.web.webview2.core.corewebview2.navigatetostring?view=webview2-dotnet-1.0.3405.78
"The htmlContent parameter may not be larger than 2 MB (2 * 1024 ...
"The htmlContent parameter may not be larger than 2 MB (2 * 1024 ...
- Fri Sep 26, 2025 8:29 am
- Forum: 3D Programming
- Topic: Should I build my own sprite-based UI system or wait?
- Replies: 19
- Views: 872
Re: Should I build my own sprite-based UI system or wait?
Looks nice indeed 

- Fri Sep 26, 2025 8:12 am
- Forum: Bugs - Documentation
- Topic: PB v6.xx Dragging from ListViewGadget and ListIconGadget
- Replies: 1
- Views: 8036
Re: PB v6.xx Dragging from ListViewGadget and ListIconGadget
It actually works, but the doc is lacking. I will update the examples as well.
;
; ------------------------------------------------------------
;
; PureBasic - Drag & Drop
;
; (c) Fantaisie Software
;
; ------------------------------------------------------------
;
#Window = 0
Enumeration ...
;
; ------------------------------------------------------------
;
; PureBasic - Drag & Drop
;
; (c) Fantaisie Software
;
; ------------------------------------------------------------
;
#Window = 0
Enumeration ...
- Fri Sep 26, 2025 8:12 am
- Forum: Bugs - Windows
- Topic: [PB v.5.62] DrawVectorImage() offset/size incorrect!
- Replies: 1
- Views: 1540
Re: [PB v.5.62] DrawVectorImage() offset/size incorrect!
I don't think it's a real bug. I checked on Linux which uses another backend and it's the same, I guess there is some
aliasing involved here (when zooming the screenshot, you can see some blending).
aliasing involved here (when zooming the screenshot, you can see some blending).
- Fri Sep 26, 2025 8:12 am
- Forum: Bugs - Mac OSX
- Topic: PB6.10+ ARM : DYLIB cannot be loaded from C++ (QT)
- Replies: 5
- Views: 5609
- Fri Sep 26, 2025 8:11 am
- Forum: Bugs - Mac OSX
- Topic: [Done] PB 6.20 Canvas keydown returning wrong code for some keys
- Replies: 3
- Views: 1228
- Fri Sep 26, 2025 8:11 am
- Forum: Bugs - Mac OSX
- Topic: [Done] PB 6.3 Beta 1: Lack of transparency of toolbar icons and incorrect OnErrorGoto example
- Replies: 3
- Views: 405
- Fri Sep 26, 2025 8:11 am
- Forum: Bugs - Mac OSX
- Topic: [Done] PB 6.30 b1/b2 - #PB_Image_Transparent don't work
- Replies: 2
- Views: 679
- Fri Sep 26, 2025 8:11 am
- Forum: Bugs - C backend
- Topic: [Done] #PB_Structure_AlignC in Linux x86
- Replies: 1
- Views: 309
- Fri Sep 26, 2025 8:10 am
- Forum: Bugs - Mac OSX
- Topic: [Done] Cannot add Keypad Dot as shortcut.
- Replies: 1
- Views: 967
- Fri Sep 26, 2025 7:42 am
- Forum: 3D Programming
- Topic: Should I build my own sprite-based UI system or wait?
- Replies: 19
- Views: 872
Re: Should I build my own sprite-based UI system or wait?
Whoa! Encouraging.
Running hoops with javascript callbacks to a webviewer is not my favorite approach to realize a modern native gui.
What type of baseline "gadgets" are available? listbox, editable grid, popup menus?
It's for games as it leverage sprite, opengl etc., not designed to be a ...
- Thu Sep 25, 2025 3:54 pm
- Forum: Coding Questions
- Topic: BUG Buttongadget ()
- Replies: 4
- Views: 241
Re: BUG Buttongadget ()
Without code, it's not possible for us to investigate. Try to reduce it or write something similar which show the issue.