Search found 149 matches

by Hatonastick
Thu Jun 28, 2007 3:40 pm
Forum: Game Programming
Topic: Whatcha working on?
Replies: 44
Views: 14111

I could tell you but then I'd have to kill all of you. My travel budget just doesn't stretch that far. :) Something involving the (from what I've read so far on this forum - not that it matters, use what ever SDk etc. that floats your boat) much maligned Blitz3D SDK combined with PureBASIC. I was ...
by Hatonastick
Thu Jun 21, 2007 11:46 am
Forum: Game Programming
Topic: 3D game engines available for PB
Replies: 26
Views: 12727

I'm giving Blitz3D SDK + PureBASIC a go. I was going to use C, but the PB interface for Blitz3D SDK seems to (mostly) work well and I have missed using PB. I've been away in Blitz3D land for a while. Well, in between getting sucked into MMO's that is. :)

I just don't like Ogre, or most of the other ...
by Hatonastick
Tue Jan 09, 2007 8:39 am
Forum: General Discussion
Topic: PureCrypt: Anyone using this library please read!
Replies: 11
Views: 23274

Sounds like JCV(I think that's right) is working on a more up-to-date library which does the same sort of thing. Anyway I had a bit of a tinker with mine last night after thinking about it a bit, so I'm not quite ready to release the source to the public just yet. It's not abandoned - it's just ...
by Hatonastick
Sun Jan 07, 2007 11:25 am
Forum: General Discussion
Topic: PureCrypt: Anyone using this library please read!
Replies: 11
Views: 23274

Hi guys.

Sorry I've been away for a long time. I haven't programmed anything, in any language for months now (and boy does the brain get rusty without being used). I've got a lot of other things going on in my life right now, building a house being one of those (it's finally starting to happen ...
by Hatonastick
Sun Jan 07, 2007 5:52 am
Forum: Coding Questions
Topic: random function
Replies: 8
Views: 2313

You may want to check out this well known website which deals with RNGs:
http://random.mat.sbg.ac.at/generators/

One of the best known algorithms is the Mersenne Twister:
http://www.math.sci.hiroshima-u.ac.jp/% ... 937ar.html
by Hatonastick
Tue Mar 21, 2006 12:59 am
Forum: Announcement
Topic: Attention newcomers to Purebasic! Read This!
Replies: 14
Views: 9905

:)

Sydneysider? That's PB. He's a southerner, just like you.


Sunshine state here, mate! Banana bender. Canetoad. Just a bit on from the back of beyond. Black stump territory. We're all called Blue, we floss our teeth with barbed wire (which is another black stump story) and sign our names with X ...
by Hatonastick
Sun Mar 12, 2006 4:32 pm
Forum: Game Programming
Topic: Saucer - PB4 Game test
Replies: 38
Views: 14966

150 FPS here too. Very nice - look forward to the next version. :)
by Hatonastick
Fri Mar 10, 2006 10:51 am
Forum: General Discussion
Topic: My 2d particle library! Updated
Replies: 30
Views: 8925

Very nice. :)
by Hatonastick
Sun Mar 05, 2006 6:19 am
Forum: Game Programming
Topic: Which Tracker to use
Replies: 25
Views: 8824

Modplug Tracker. I believe there is now an opensource version.
by Hatonastick
Sun Feb 26, 2006 8:23 am
Forum: General Discussion
Topic: PB4 - Just an idea for final release
Replies: 15
Views: 3682

Ahh so it's a real life version of "Beauty and the Beast"? :)
by Hatonastick
Sat Feb 25, 2006 10:15 pm
Forum: Announcement
Topic: PureBasic 4.00 - Beta 4
Replies: 37
Views: 11318

Yeah I think Fred said the help file isn't finished - so I'm guessing thats one of the bits that hasn't been done yet.

BTW thanks for the helpfile! It convinced me to swap from PB 3 to 4.
by Hatonastick
Fri Feb 24, 2006 5:27 am
Forum: Announcement
Topic: [small demo] Paralax Scrolling with PureBasic
Replies: 17
Views: 8179

That brings back memories. :) I'd like to see more retro style games myself. Who needs this new fangled 3D stuff eh!?! (Says a guy who plays a lot of 3D games). :) Hrm I really should get back to work on Starsled, which will be a bit of a TimePilot rip-off. Sort of. I was waiting till PB 4 full ...
by Hatonastick
Thu Feb 23, 2006 10:50 am
Forum: Announcement
Topic: [small demo] Paralax Scrolling with PureBasic
Replies: 17
Views: 8179

That brings back memories. :) I'd like to see more retro style games myself. Who needs this new fangled 3D stuff eh!?! (Says a guy who plays a lot of 3D games). :) Hrm I really should get back to work on Starsled, which will be a bit of a TimePilot rip-off. Sort of. I was waiting till PB 4 full ...
by Hatonastick
Wed Feb 22, 2006 6:12 am
Forum: Announcement
Topic: Uridium32k - game in 32.718 Bytes :D
Replies: 13
Views: 4181

I didn't think the C64 was capable of 50fps. Mind you I'm hardly the expert. I grew up on the Amstrad. :)
by Hatonastick
Tue Feb 21, 2006 4:53 am
Forum: Coding Questions
Topic: Playing .wav file
Replies: 5
Views: 1974

I had a similar problem occur when I tried to play a sound that was less than 1k in size. :) However in that case it seemed to be a problem with the library as I added some blank space to take it to over 1k, saved exact same file type and it worked fine. I get the feeling the PureBASIC sound library ...