Search found 14 matches

by Yerrel
Mon Feb 06, 2006 1:41 am
Forum: General Discussion
Topic: PureBASIC v2.90 - Retail boxed version -
Replies: 11
Views: 2969

blueznl wrote:kan ik regelen / i can arrange that

check your private mail
Zie uw e-mail.

mvg,
Yerrel
by Yerrel
Sun Feb 05, 2006 11:19 pm
Forum: General Discussion
Topic: PureBASIC v2.90 - Retail boxed version -
Replies: 11
Views: 2969

that's one hell of a weird company

(ziet er wel errug raar uit, oude cd's, shareware stuff, maar ook decoupeerzagen?!?)

Ja Inderdaad, een soort van alle-Jan markt :D

Mare u bent van PureBASIC-Guide heh?
Wel een leuke OpstartTutorialtje hoor, had mij best wel op de juiste weg geholpen met ...
by Yerrel
Sun Feb 05, 2006 11:15 pm
Forum: General Discussion
Topic: PureBASIC v2.90 - Retail boxed version -
Replies: 11
Views: 2969

No, you can not upgrade it without extra costs
Better buy online...as the price is going to go up a little bit for V4

Now, and that's the problem.

There is no other shops in The Netherlands where they sell PureBASIC :twisted:

And i am not an American Express owner nor am i an VISA owner :lol ...
by Yerrel
Sun Feb 05, 2006 8:28 pm
Forum: General Discussion
Topic: PureBASIC v2.90 - Retail boxed version -
Replies: 11
Views: 2969

PureBASIC v2.90 - Retail boxed version -

Hello,

Here in The Netherlands there is a shop where they sell PureBASIC v2.90 for 28 Euro's.
On the box is written 'Standard Edition'.

See this link:
http://www.pc-dvd.nl/catalog/images/Gcr01001712.jpg

My question is:
Can i register and upgrade this version?

Thanks in advance for any future ...
by Yerrel
Tue Oct 05, 2004 6:42 pm
Forum: Coding Questions
Topic: Loading Mesh failed
Replies: 3
Views: 1971

grapy wrote:Seems you have the wrong Ogre Exporters.

These are the right one: OgreExporters-0.11.1.zip

grapy :mrgreen:
HoYeah Grapy....

True, i was using the wrong exporters ( had used the new one )... thanks for the link... :wink:
by Yerrel
Tue Oct 05, 2004 1:44 pm
Forum: Coding Questions
Topic: Loading Mesh failed
Replies: 3
Views: 1971

Loading Mesh failed

Hoi me again,

Now with the following struggle. :evil: f
I've created a cube in Milkshape 3D and export it as ogr .mesh file-format.
So far so good,,,, But: uuggggghhh

When i try to load the mesh in Purebasic than i get the following:

Specified #Mesh is not initialized....

The Code:

If ...
by Yerrel
Mon Oct 04, 2004 10:22 am
Forum: Coding Questions
Topic: Basic 3D Shape Commands?
Replies: 9
Views: 2858

[quote="olejr"]Example. Here I use only QCube() (create a cube..). Don't ask me what else the
librarys does, I don't use it... :)
This is a result of 2 minutes of reading through the code..
As he (Erlend) say at the top of the source:
Best way to learn/understand is to test and modify
;Example ...
by Yerrel
Fri Oct 01, 2004 11:21 pm
Forum: Coding Questions
Topic: Basic 3D Shape Commands?
Replies: 9
Views: 2858

You have to put the QMesh lib (in the archive)
into purelibraries\userlibraries...

Done that and the examples do execute. :lol:
But i still don't understand it at all.. :D ... Cozx i am a real beginner @ PureBASIC ( programming ).

Coz i am looking for something like Createcube() or like Make ...
by Yerrel
Wed Sep 29, 2004 7:44 am
Forum: Coding Questions
Topic: Basic 3D Shape Commands?
Replies: 9
Views: 2858

Hi Yerrel

This can hopefully help you somewhat...
http://home.c2i.net/PreachersPlace/PureBasic/Libraries/QMesh_Library.zip

My docs are not in the best of states, but there is a example that is quite explaining, would be very interested in feedback.

Erlend "Preacher" Rovik

Hoi Erlend,

It must ...
by Yerrel
Sat Sep 25, 2004 9:15 pm
Forum: Coding Questions
Topic: Basic 3D Shape Commands?
Replies: 9
Views: 2858

LarsG wrote:The current implementation of OGRE doesn't support making primitives in PB.
Okay!

than can you give me a example-code or any Purebasic tutorial link that i can learn from on how to make Primitives plz.. :lol:

tnx
by Yerrel
Sat Sep 25, 2004 4:21 pm
Forum: Coding Questions
Topic: Basic 3D Shape Commands?
Replies: 9
Views: 2858

Basic 3D Shape Commands?

Hoi there again,

After experimenting with PureBASIC, reading the manual etc.., i have a very very important question and that is:

Is there any 3D command for making a cube or cone or triangle or other basic 3D-shapes?
If not, how do i accomplish this? like creating a Cube, Triangle, Cone, sphere ...
by Yerrel
Fri Sep 17, 2004 10:23 pm
Forum: Coding Questions
Topic: Combining Sprite and Sprite3D commands
Replies: 0
Views: 762

Combining Sprite and Sprite3D commands

Hoi!

Yes i know! me again.. :oops:

Anyhow, what i would like to know is:

Is possible to mix the normal Sprite commands with the Sprite3D commands?

Like doing stuff with the Sprite3D command and than check collission with the Sprite Collssion command on the Sprite3D and so on..?
by Yerrel
Fri Sep 17, 2004 11:55 am
Forum: Coding Questions
Topic: Asteroids style movements and shooting
Replies: 3
Views: 1439

If you want, I'm sure I can knock up an example for you on the ship movement, when I have som spare time...[/quote]


Yes please do, it would be like, send from heaven... :lol:

But plz in realy easy to follow code okay? :roll:

Thanks...
by Yerrel
Mon Sep 13, 2004 9:25 pm
Forum: Coding Questions
Topic: Asteroids style movements and shooting
Replies: 3
Views: 1439

Asteroids style movements and shooting

Hoi,

I am a real noob :oops: on the following:

How do i calculate or better, program a ship that will shoot in any direction the ship is pointing to? like the Ship in Asteroids.
And how do i let the ship rotate too?
And how do i let the bullet shoot in the direction the ship is pointing at?

Can ...