Habe folgende Grafikfehler auf einer 9800 Pro
Hier der Log:
Code: Alles auswählen
12:49:43: Creating resource group General
12:49:43: Creating resource group Internal
12:49:43: Creating resource group Autodetect
12:49:43: SceneManagerFactory for type 'DefaultSceneManager' registered.
12:49:43: Registering ResourceManager for type Material
12:49:43: Registering ResourceManager for type Mesh
12:49:43: Registering ResourceManager for type Skeleton
12:49:43: MovableObjectFactory for type 'ParticleSystem' registered.
12:49:43: OverlayElementFactory for type Panel registered.
12:49:43: OverlayElementFactory for type BorderPanel registered.
12:49:43: OverlayElementFactory for type TextArea registered.
12:49:43: Registering ResourceManager for type Font
12:49:43: ArchiveFactory for archive type FileSystem registered.
12:49:43: ArchiveFactory for archive type Zip registered.
12:49:43: FreeImage version: 3.10.0
12:49:43: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
12:49:43: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,koa,iff,lbm,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,dds,gif,g3,sgi,j2k,j2c,jp2
12:49:43: DDS codec registering
12:49:43: Registering ResourceManager for type HighLevelGpuProgram
12:49:43: Registering ResourceManager for type Compositor
12:49:43: MovableObjectFactory for type 'Entity' registered.
12:49:43: MovableObjectFactory for type 'Light' registered.
12:49:43: MovableObjectFactory for type 'BillboardSet' registered.
12:49:43: MovableObjectFactory for type 'ManualObject' registered.
12:49:43: MovableObjectFactory for type 'BillboardChain' registered.
12:49:43: MovableObjectFactory for type 'RibbonTrail' registered.
12:49:43: OGRE EXCEPTION(6:FileNotFoundException): 'plugins.cfg' file not found! in ConfigFile::load at OgreConfigFile.cpp (line 84)
12:49:43: plugins.cfg not found, automatic plugin loading disabled.
12:49:43: *-*-* OGRE Initialising
12:49:43: *-*-* Version 1.6.0RC1 (Shoggoth)
12:49:43: D3D9 : Direct3D9 Rendering Subsystem created.
12:49:43: D3D9: Driver Detection Starts
12:49:43: D3D9: Driver Detection Ends
12:49:43: Particle Emitter Type 'Point' registered
12:49:43: Particle Emitter Type 'Box' registered
12:49:43: Particle Emitter Type 'Ellipsoid' registered
12:49:43: Particle Emitter Type 'Cylinder' registered
12:49:43: Particle Emitter Type 'Ring' registered
12:49:43: Particle Emitter Type 'HollowEllipsoid' registered
12:49:43: Particle Affector Type 'LinearForce' registered
12:49:43: Particle Affector Type 'ColourFader' registered
12:49:43: Particle Affector Type 'ColourFader2' registered
12:49:43: Particle Affector Type 'ColourImage' registered
12:49:43: Particle Affector Type 'ColourInterpolator' registered
12:49:43: Particle Affector Type 'Scaler' registered
12:49:43: Particle Affector Type 'Rotator' registered
12:49:43: Particle Affector Type 'DirectionRandomiser' registered
12:49:43: Particle Affector Type 'DeflectorPlane' registered
12:49:43: CPU Identifier & Features
12:49:43: -------------------------
12:49:43: * CPU ID: AuthenticAMD: AMD Athlon(tm) XP 2800+
12:49:43: * SSE: yes
12:49:43: * SSE2: no
12:49:43: * SSE3: no
12:49:43: * MMX: yes
12:49:43: * MMXEXT: yes
12:49:43: * 3DNOW: yes
12:49:43: * 3DNOWEXT: yes
12:49:43: * CMOV: yes
12:49:43: * TSC: yes
12:49:43: * FPU: yes
12:49:43: * PRO: yes
12:49:43: * HT: no
12:49:43: -------------------------
12:49:43: D3D9 : Subsystem Initialising
12:49:43: ***************************************
12:49:43: *** D3D9 : Subsystem Initialised OK ***
12:49:43: ***************************************
12:49:43: SceneManagerFactory for type 'OctreeSceneManager' registered.
12:49:43: SceneManagerFactory for type 'TerrainSceneManager' registered.
12:49:43: SceneManagerFactory for type 'BspSceneManager' registered.
12:49:43: Registering ResourceManager for type BspLevel
12:49:43: D3D9RenderSystem::_createRenderWindow "PureBasic Ogre", 800x600 windowed miscParams: FSAA=0 externalWindowHandle=131778
12:49:43: D3D9 : Created D3D9 Rendering Window 'PureBasic Ogre' : 800x600, 32bpp
12:49:43: D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem.
12:49:43: Registering ResourceManager for type Texture
12:49:43: Registering ResourceManager for type GpuProgram
12:49:43: RenderSystem capabilities
12:49:43: -------------------------
12:49:43: RenderSystem Name: Direct3D9 Rendering Subsystem
12:49:43: GPU Vendor: ati
12:49:43: Device Name: RADEON 9800 SERIES
12:49:43: Driver Version: 6.14.10.6903
12:49:43: * Fixed function pipeline: yes
12:49:43: * Hardware generation of mipmaps: yes
12:49:43: * Texture blending: yes
12:49:43: * Anisotropic texture filtering: yes
12:49:43: * Dot product texture operation: yes
12:49:43: * Cube mapping: yes
12:49:43: * Hardware stencil buffer: yes
12:49:43: - Stencil depth: 8
12:49:43: - Two sided stencil support: yes
12:49:43: - Wrap stencil values: yes
12:49:43: * Hardware vertex / index buffers: yes
12:49:43: * Vertex programs: yes
12:49:43: * Fragment programs: yes
12:49:43: * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 vs_1_1 vs_2_0
12:49:43: * Texture Compression: yes
12:49:43: - DXT: yes
12:49:43: - VTC: no
12:49:43: * Scissor Rectangle: yes
12:49:43: * Hardware Occlusion Query: yes
12:49:43: * User clip planes: yes
12:49:43: * VET_UBYTE4 vertex element type: yes
12:49:43: * Infinite far plane projection: yes
12:49:43: * Hardware render-to-texture: yes
12:49:43: * Floating point textures: yes
12:49:43: * Non-power-of-two textures: yes (limited)
12:49:43: * Volume textures: yes
12:49:43: * Multiple Render Targets: 4
12:49:43: - With different bit depths: no
12:49:43: * Point Sprites: yes
12:49:43: * Extended point parameters: yes
12:49:43: * Max Point Size: 256
12:49:43: * Vertex texture fetch: no
12:49:43: * DirectX per stage constants: no
12:49:43: ResourceBackgroundQueue - threading disabled
12:49:43: Particle Renderer Type 'billboard' registered
12:49:43: Added resource location './data' of type 'FileSystem' to resource group 'General'
12:49:43: Mesh: Loading sphere.mesh.
12:49:43: Parsing scripts for resource group Autodetect
12:49:43: Finished parsing scripts for resource group Autodetect
12:49:43: Parsing scripts for resource group General
12:49:43: Parsing script normalmap.material
12:49:44: Finished parsing scripts for resource group General
12:49:44: Parsing scripts for resource group Internal
12:49:44: Finished parsing scripts for resource group Internal
12:49:44: Texture: normalmap.png: Loading 1 faces(PF_R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
12:49:44: Texture: texture.png: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
12:49:44: Creating viewport on target 'PureBasic Ogre', rendering from camera 'C0', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0