Code: Alles auswählen
If InitSprite() = 0
MessageRequester("Fehler","Konnte dx nicht finden",0)
EndIf
If InitKeyboard()=0
MessageRequester("Fehler","Konnte dx nicht finden",0)
EndIf
If OpenScreen(800,600,32,"Vollbild") = 0
MessageRequester("Fehler","Konnte kein Vollbild erstellen ",0)
EndIf
If LoadSprite(0,"Fighter.bmp",0)=0
EndIf
If LoadSprite(1,"Fighter1.bmp",0)=0
EndIf
If LoadSprite(2,"Fighter2.bmp",0)=0
EndIf
If LoadSprite(3,"Fighter3.bmp",0)=0
EndIf
If LoadSprite(4,"Fighter4.bmp",0)=0
EndIf
If LoadSprite(5,"Boden.bmp",0)=0
EndIf
If LoadSprite(6,"Himmel.bmp",0)=0
EndIf
If LoadSprite(7,"Schwertstein.bmp",0)=0
EndIf
If LoadSprite(8,"Fighter-Punch.bmp",0)=0
EndIf
If LoadSprite(9,"Fighter-Punch1.bmp",0)=0
EndIf
If LoadSprite(10,"Fighter-Punch2.bmp",0)=0
EndIf
If LoadSprite(11,"Fighter-Punch3.bmp",0)=0
EndIf
If LoadSprite(12,"Fighter-Punch4.bmp",0)=0
EndIf
If LoadSprite(13,"Baum.bmp",0)=0
EndIf
If LoadSprite(14,"Gegner.bmp",0)=0
EndIf
If LoadSprite(15,"Fighter-Speed-Attack.bmp",0)=0
EndIf
If LoadSprite(16,"Fighter-Speed-Attack1.bmp",0)=0
EndIf
If LoadSprite(17,"Fighter-Speed-Attack1.bmp",0)=0
EndIf
If LoadSprite(18,"Fighter-Speed-Attack2.bmp",0)=0
EndIf
If LoadSprite(19,"Fighter-Speed-Attack3.bmp",0)=0
EndIf
If LoadSprite(20,"Fighter-Speed-Attack4.bmp",0)=0
EndIf
If LoadSprite(21,"Fighter-Speed-Attack4.bmp",0)=0
EndIf
TransparentSpriteColor(0, 255, 255, 0)
TransparentSpriteColor(1, 255, 255, 0)
TransparentSpriteColor(2, 255, 255, 0)
TransparentSpriteColor(3, 255, 255, 0)
TransparentSpriteColor(4, 255, 255, 0)
TransparentSpriteColor(5, 255, 255, 0)
TransparentSpriteColor(6, 255, 255, 0)
TransparentSpriteColor(7, 255, 255, 0)
TransparentSpriteColor(8, 255, 255, 0)
TransparentSpriteColor(9, 255, 255, 0)
TransparentSpriteColor(10, 255, 255, 0)
TransparentSpriteColor(11, 255, 255, 0)
TransparentSpriteColor(12, 255, 255, 0)
TransparentSpriteColor(13, 255, 255, 0)
TransparentSpriteColor(14, 255, 255, 0)
TransparentSpriteColor(15, 255, 255, 0)
TransparentSpriteColor(16, 255, 255, 0)
TransparentSpriteColor(17, 255, 255, 0)
TransparentSpriteColor(18, 255, 255, 0)
TransparentSpriteColor(19, 255, 255, 0)
TransparentSpriteColor(20, 255, 255, 0)
TransparentSpriteColor(21, 255, 255, 0)
position_x = 0
position_y = 0
Repeat
If IsScreenActive()
ClearScreen(0,0,0)
DisplayTransparentSprite(6, 0, 5)
DisplayTransparentSprite(7, 0, 5)
DisplayTransparentSprite(5, 0, 5)
DisplayTransparentSprite(13, 0, 5)
DisplayTransparentSprite(AniFrame, position_x, position_y)
DisplayTransparentSprite(14, 0, 5)
FlipBuffers()
ExamineKeyboard()
If delay<50
If move=1
AniFrame+1
If aniframe<minrange
AniFrame=minrange
EndIf
If AniFrame >maxrange
AniFrame=minrange
EndIf
If AniFrame >maxrange
AniFrame=minrange
EndIf
delay=60
EndIf
Else
delay-1
EndIf
If KeyboardPushed(#PB_Key_Right)
Move=1
maxrange=4
minrange=0
position_x + 3
If position_x > 700
position_x = 700
EndIf
Else
m0ve=0
EndIf
If KeyboardPushed(#PB_Key_Left)
position_x - 3
If position_x < 0
position_x = 0
EndIf
EndIf
If KeyboardPushed(#PB_Key_Return)
Move=1
maxrange=12
minrange=8
EndIf
If KeyboardPushed(#PB_Key_Space)
Move=1
maxrange=15
minrange=21
EndIf
If KeyboardPushed(#PB_Key_Escape)
End
EndIf
Else
Delay(20)
EndIf
Janiboy
(sorry, dass die codes mittlerweile etwas lang sind