[EDIT]Interessante FX enthält man mit den verschiedenen DrawingModes !
Siehe modifizierten Code[/EDIT]
Code: Alles auswählen
; was rundes.
; a conversion of an old demoFX (author unknown)
; by benny|weltenkonstrukteur.de
; o8.o6.o5
winTitle.s = "was rundes."
#LOOPTIME = 1000/14 ; 14 frames per 1000ms (1second)
hwnd.l = OpenWindow(0, 0,0, 320, 240, #PB_Window_SystemMenu | #PB_Window_ScreenCentered, winTitle.s)
If hwnd
If InitSprite()
If OpenWindowedScreen(hwnd, 0, 0, 320, 240, 0, 0, 0)
Dim px.f(15)
Dim py.f(15)
Repeat
Select WindowEvent()
Case #PB_Event_CloseWindow
Quit = #True
EndSelect
FlipBuffers()
If IsScreenActive()
ClearScreen(0,0,0)
StartDrawing(ScreenOutput())
DrawingMode(2) ; Play around with this
px(0) = 160+8*Cos(a.f)
py(0) = 120+8*Sin(a.f)
For i=1 To 14
px(i-1) = px (i)
py(i-1) = py (i)
px(i) = 160+8*Cos (a.f * (1+i*0.1))
py(i) = 120+8*Sin (a.f * (1+i*0.1))
Circle(px(i-1), py(i-1), 100-i*8, RGB(0,0,0))
Circle(px(i), py(i), 110-i*8, RGB(255,255,255))
Next i
a + 0.4
StopDrawing()
EndIf
; Run Program at a constant rate
While ( ElapsedMilliseconds()-LoopTimer )<#LOOPTIME : Delay(1) : Wend
LoopTimer = ElapsedMilliseconds()
Until Quit = #True
EndIf
EndIf
EndIf
End