es finded aber den temp ordner nicht. was ist da falsch, denn ins webgadget wird es ja richtig geladen aus dem temp ordner. also stimmt der pfad ja eigentlich ?
Code: Alles auswählen
InitNetwork()
Global WebObject.IWebBrowser2
;{ Gadgets
Enumeration
;Main Window
#Window_0
; Main Gadgets
#Btn_Exit
#Image_Exit_Normal
#Image_Exit_Red
#Editor_Nfo
#MausArea
#Font_MausArea
#Btn_Save
#Font_Btn_Save
#Font_Editor_Gadget
#Btn_SteamApi
#Input_Api_Number
#SteamApi_Text
#SteamApi_font
#container
#clear_editorfield_back
#clear_editorfield
#Font_Btn_clear_editorfield
#ProgressBar
EndEnumeration
;}
;{ Included Images
DataSection
Image_Exit_Normal:
;{ exit_normal.png, Size = 328 bytes
Data.l $474E5089,$0A1A0A0D,$0D000000,$52444849,$22000000,$17000000,$00000208,$3A959601,$0000001D,$59487009,$0E000073,$0E0000C3
Data.l $6FC701C3,$000064A8,$4449FA00,$9C785441,$FFFFF963,$6012033F,$19B75081,$F9915418,$647970AA,$74582CF5,$06865162,$1DF61450
Data.l $C0722860,$812C8721,$AC164CCF,$071228A2,$BD9F12FA,$9CEA8864,$50E12E8F,$7E589554,$519B0A3A,$E13BF3AA,$0763C6DE,$76129F1E
Data.l $2CF41517,$ED344F2B,$4D8AAF9C,$781EA70A,$07A09040,$CF4B200F,$5D1B8740,$2F9624F4,$5A69DF9B,$33A18CBE,$610C4B0A,$00D403D7
Data.l $3BF3924C,$62CAB0A3,$BCACB3D7,$EEA7BE6D,$4A8CA46D,$11240F58,$5380D560,$A8307E0F,$DE9190F5,$0E86B1C8,$6B708C76,$76F96580
Data.l $17CF2A89,$E2190B6D,$11D5A3E7,$C1C6B454,$1B7B75D7,$D7310ED0,$20EC122A,$D9601ACD,$7E3C5BBD,$46507CFE,$912B7A04,$60910F14
Data.l $C3A7300D,$A287130B,$40DAC4F9,$809435AA,$000D65E1,$754D2247,$528F5DE3,$00000000,$444E4549,$826042AE
Image_Exit_Normal_End:
;}
Image_Exit_Red:
;{ exit_red.png, Size = 326 bytes
Data.l $474E5089,$0A1A0A0D,$0D000000,$52444849,$22000000,$17000000,$00000208,$3A959601,$0000001D,$59487009,$0E000073,$0E0000C3
Data.l $6FC701C3,$000064A8,$4449F800,$9C785441,$AEC33963,$580480CE,$03371420,$FE6457C3,$B23CB857,$3A2C167A,$034328B1,$92550A28
Data.l $C5CCEE19,$812C8721,$AC164CCF,$221228A2,$28706F1B,$D1D13C33,$E3789740,$C57C691F,$A33609E3,$39D59FCE,$781D844F,$5DD84A7C
Data.l $7323D054,$1D7BC6E5,$A4D8AF8D,$0781EA70,$F07A0904,$0CF4B200,$45D1B874,$CA95F18F,$B43B3AB3,$96AE187B,$C594C79C,$01A807AE
Data.l $EACF2498,$8F6093B4,$67E595CC,$23710FFB,$7AC25465,$AB008920,$F07A9C06,$87AD4183,$8E46F48C,$63B07435,$2C035B84,$476FC5CB
Data.l $2E5D54BE,$D67750CF,$ACAD157F,$50BED379,$8ED000FC,$481D2F87,$6B3483B0,$F8B76580,$1CB3BADD,$F4088CA0,$1E293196,$601AC122
Data.l $70D7874E,$DE35FC6F,$9073AF10,$6EC18126,$B735000D,$24470847,$00009783,$45490000,$42AE444E
Data.b $60,$82
Image_Exit_Red_End:
;}
EndDataSection
;}
;Image Plugins
UsePNGImageDecoder()
Global Url.s
; Kontextmenu for EditorGgadget and Mouse Event move Window
Procedure WinCallback(hWnd, uMsg, wParam, lParam)
Protected result = #PB_ProcessPureBasicEvents
Select uMsg
Case #WM_CONTEXTMENU
If GadgetID(#Editor_Nfo) = wParam
DisplayPopupMenu(#Editor_Nfo, WindowID(#Window_0))
EndIf
;Fenster mit Maus verschieben
Case #WM_LBUTTONDOWN
SendMessage_(hWnd, #WM_NCLBUTTONDOWN, #HTCAPTION, 0)
EndSelect
ProcedureReturn result
EndProcedure
hwnd = OpenWindow(#Window_0, 298, 150, 710, 535, "",#PB_Window_BorderLess| #PB_Window_ScreenCentered);
SetWindowColor(#Window_0, RGB(40, 40, 40))
;EXIT BUTTON NORMAL AND HOVER
Define Exit_Normal = CatchImage(#Image_Exit_Normal, ?Image_Exit_Normal, ?Image_Exit_Normal_End - ?Image_Exit_Normal)
Define Exit_Red = CatchImage(#Image_Exit_Red, ?Image_Exit_Red, ?Image_Exit_Red_End - ?Image_Exit_Red)
br = ImageWidth(#Image_Exit_Normal)
hh = ImageHeight(#Image_Exit_Red)
;POSITION WEHRE TO PLACE ON SCREEN
CanvasGadget(#Btn_Exit, 676, -2, br, hh)
SetGadgetAttribute(#Btn_Exit, #PB_Canvas_Image, ImageID(#Image_Exit_Normal))
;GLOBAL FONT
Font1 = LoadFont(#PB_Any, "Arial", 19, #PB_Font_HighQuality)
;BTN STEAM API
TextGadget(#SteamApi_Text, 230, 30, 200, 16, "enter steam APP/ Game identifier")
SetGadgetFont(#SteamApi_Text, LoadFont(#SteamApi_font, "Lucida", 8, #PB_Font_HighQuality));Button Font
SetGadgetColor(#SteamApi_Text, #PB_Gadget_BackColor, RGB(40, 40, 40)) ;TEXT Background Color
SetGadgetColor(#SteamApi_Text, #PB_Gadget_FrontColor, RGB(73, 184, 240));TEXT Color
;INPUTFIELD STEAM API NUMMER
StringGadget(#Input_Api_Number, 230, 50, 250, 28, "374320", #PB_Text_Center|#SS_CENTERIMAGE|#PB_String_BorderLess)
SetGadgetColor(#Input_Api_Number, #PB_Gadget_FrontColor, RGB(73, 184, 240));RGB(229, 229, 229));TEXT Color
SetGadgetColor(#Input_Api_Number, #PB_Gadget_BackColor, $727171);RGB(141, 141, 141)) ;Background Color
SetGadgetFont(#Input_Api_Number, FontID(Font1))
;CREATE 1px EDGES FOR BTN
TextGadget(#container,229, 89, 252, 42,"")
SetGadgetColor(#container, #PB_Gadget_BackColor, RGB(109, 109, 109));TEXT Background Color
;BUTTON STEAM API
TextGadget(#Btn_SteamApi, 230, 90, 250, 40, "run and view APP/ GAME Infos",#SS_CENTERIMAGE|#SS_NOTIFY|#SS_CENTER)
SetGadgetFont(#Btn_SteamApi, LoadFont(#SteamApi_Text, "Lucida", 10, #PB_Font_HighQuality)) ;Button Font
SetGadgetColor(#Btn_SteamApi, #PB_Gadget_BackColor, RGB(59, 59, 59)) ;TEXT Background Color
SetGadgetColor(#Btn_SteamApi, #PB_Gadget_FrontColor, RGB(109, 109, 109));TEXT Color
;BUTTON SAVE
TextGadget(#Btn_Save, 230, 460, 150, 50, "save as TXT File",#SS_CENTERIMAGE|#SS_NOTIFY|#SS_CENTER)
SetGadgetFont(#Btn_Save, LoadFont(#Font_Btn_Save, "Lucida", 9, #PB_Font_HighQuality)) ; Button Font
SetGadgetColor(#Btn_Save, #PB_Gadget_BackColor, RGB(78, 78, 78)) ;TEXT Background Color
SetGadgetColor(#Btn_Save, #PB_Gadget_FrontColor, RGB(155, 155, 155));TEXT Color
;CLEAR EDITOR FIELD
TextGadget(#clear_editorfield , 390, 460, 80, 50, "clear TXT",#SS_CENTERIMAGE|#SS_NOTIFY|#SS_CENTER)
SetGadgetFont(#clear_editorfield , LoadFont(#Font_Btn_clear_editorfield, "Lucida", 9, #PB_Font_HighQuality));Button Font
SetGadgetColor(#clear_editorfield , #PB_Gadget_BackColor, RGB(78, 78, 78)) ;TEXT Background Color
SetGadgetColor(#clear_editorfield , #PB_Gadget_FrontColor, RGB(155, 155, 155));TEXT Color
;EDITOR GADGET
EditorGadget(#Editor_Nfo, 22, 150, 665, 280, #PB_Editor_WordWrap)
SetGadgetText(#Editor_Nfo, "waiting for data. hit the button to start the process")
;REMOVE FRAME FROM EDITOR GADGET
SetWindowTheme_(GadgetID(#Editor_Nfo), @"", @"")
SetWindowLongPtr_(GadgetID(#Editor_Nfo), #GWL_EXSTYLE, 0)
SetWindowPos_(GadgetID(#Editor_Nfo), 0, 0, 0, 0, 0, #SWP_NOMOVE | #SWP_NOSIZE | #SWP_FRAMECHANGED)
SetGadgetFont(#Editor_Nfo, LoadFont(#Font_Editor_Gadget, "Lucida", 10, #PB_Font_HighQuality)) ;Button Font
SendMessage_(GadgetID(#Editor_Nfo),#EM_SETBKGNDCOLOR,0,RGB(55, 55, 55)) ;Background Color
SetGadgetColor(#Editor_Nfo, #PB_Gadget_FrontColor, RGB(60, 145, 187)) ;TEXT Color
;WINDOW TITLE
TextGadget(#MausArea, 0, 0, 676, 21, " checking Steam API - coding: inc in 2k16",#SS_CENTERIMAGE)
SetGadgetColor(#MausArea, #PB_Gadget_FrontColor, RGB(0, 168, 224)) ;TEXT Color
SetGadgetColor(#MausArea, #PB_Gadget_BackColor, RGB(48, 103, 140)) ;TEXT Background Color
SetGadgetFont(#MausArea, LoadFont(#Font_MausArea, "Arial", 10, #PB_Font_HighQuality));Button Font
;DECLARE KONTEXT MENU FOR EDITOR GADGET
If CreatePopupMenu(#Editor_Nfo)
MenuItem(1, "paste from clipboard")
MenuItem(2, "copy to clipboard")
EndIf
SetWindowCallback(@WinCallback())
Repeat
Event = WaitWindowEvent()
EventGadget = EventGadget()
EventType = EventType()
;FREE KONTEXT MENU FRO EDITOR GADGET
Select event
Case #PB_Event_Menu
Select EventMenu()
Case 1
SetGadgetText(#Editor_Nfo,GetClipboardText())
Case 2
SendMessage_(GadgetID(#Editor_Nfo), #EM_GETSEL, @startPos, @stopPos)
SetClipboardText(Mid(GetGadgetText(#Editor_Nfo), startPos + 1, stopPos - startPos))
EndSelect
EndSelect
;BUTTON: SAVE CONTENT FROM EDITOR GADGET TO FILE
If Event=#PB_Event_Gadget
If EventGadget()= #Btn_Save
;READ CONTENT
Text$= GetGadgetText(#Editor_Nfo)
;OPEN SAVE FILE REQUESTER
File$=SaveFileRequester("Save TXT File", "C:\info.txt ", "TXT FILE(*.txt)|*.txt", 0)
;WRITE FILE TO DESIRED LOCATION
If CreateFile(1, File$)
WriteStringN(1,Text$, #PB_Ascii)
CloseFile(1)
EndIf
EndIf
EndIf
;BUTTON EVENTS
If Event = #PB_Event_Gadget
Select EventGadget()
;-INPUT FELD STEAM NUMBER
Case #Input_Api_Number
;AUTO HIGHLIGHT TEXT ON FOCUS: INPUT FIELD
If EventType() = #PB_EventType_Focus
SendMessage_(GadgetID(EventGadget()), #EM_SETSEL, Len(GetGadgetText(EventGadget())), 0)
EndIf
;AUTO HIGHLIGHT TEXT ON FOCUS: EDITOR GADGET
Case #Editor_Nfo
If EventType() = #PB_EventType_Focus
SendMessage_(GadgetID(EventGadget()), #EM_SETSEL, Len(GetGadgetText(EventGadget())), 0)
EndIf
;BUTTON: READ STEAM KEY
Case #Btn_SteamApi
Url.s="http://store.steampowered.com/api/appdetails?appids="+GetGadgetText(#Input_Api_Number)
ReceiveHTTPFile(Url, GetTemporaryDirectory() + "appdetails.txt")
If ReadFile(1,GetTemporaryDirectory() + "appdetails.txt")
FileContent1$ = ReadString(1,#PB_File_IgnoreEOL)
CloseFile(1)
EndIf
SetGadgetText(#Editor_Nfo, FileContent1$)
;BUTTON CLEAR EDITOR GADGET
Case #clear_editorfield
SetGadgetText(#Editor_Nfo, "waiting for data. hit the button to start the process...")
;EXIT BUTTON
Case #Btn_Exit
Select eventtype
Case #PB_EventType_MouseEnter
SetGadgetAttribute(#Btn_Exit, #PB_Canvas_Image, ImageID(#Image_Exit_Red))
Case #PB_EventType_MouseLeave
SetGadgetAttribute(#Btn_Exit, #PB_Canvas_Image, ImageID(#Image_Exit_Normal))
;PROGRAM EXIT, IF CLICK ON EXIT BUTTON
Case #PB_EventType_LeftButtonDown
;CLOSE ALL
End
EndSelect
EndSelect
EndIf
Until IsWindow(#Window_0)=0 And IsWindow(Fenster_ID)=0