Ogre.txt hat geschrieben:13:19:45: Creating resource group General
13:19:45: Creating resource group Internal
13:19:45: Creating resource group Autodetect
13:19:45: SceneManagerFactory for type 'DefaultSceneManager' registered.
13:19:45: Registering ResourceManager for type Material
13:19:45: Registering ResourceManager for type Mesh
13:19:45: Registering ResourceManager for type Skeleton
13:19:45: MovableObjectFactory for type 'ParticleSystem' registered.
13:19:45: OverlayElementFactory for type Panel registered.
13:19:45: OverlayElementFactory for type BorderPanel registered.
13:19:45: OverlayElementFactory for type TextArea registered.
13:19:45: Registering ResourceManager for type Font
13:19:45: ArchiveFactory for archive type FileSystem registered.
13:19:45: ArchiveFactory for archive type Zip registered.
13:19:45: FreeImage version: 3.10.0
13:19:45: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See
http://freeimage.sourceforge.net for details
13:19:45: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,koa,iff,lbm,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,dds,gif,g3,sgi,j2k,j2c,jp2
13:19:45: DDS codec registering
13:19:45: Registering ResourceManager for type HighLevelGpuProgram
13:19:45: Registering ResourceManager for type Compositor
13:19:45: MovableObjectFactory for type 'Entity' registered.
13:19:45: MovableObjectFactory for type 'Light' registered.
13:19:45: MovableObjectFactory for type 'BillboardSet' registered.
13:19:45: MovableObjectFactory for type 'ManualObject' registered.
13:19:45: MovableObjectFactory for type 'BillboardChain' registered.
13:19:45: MovableObjectFactory for type 'RibbonTrail' registered.
13:19:45: OGRE EXCEPTION(6:FileNotFoundException): 'plugins.cfg' file not found! in ConfigFile::load at OgreConfigFile.cpp (line 84)
13:19:45: plugins.cfg not found, automatic plugin loading disabled.
13:19:45: *-*-* OGRE Initialising
13:19:45: *-*-* Version 1.6.0RC1 (Shoggoth)
13:19:45: D3D9 : Direct3D9 Rendering Subsystem created.
13:19:45: D3D9: Driver Detection Starts
13:19:45: D3D9: Driver Detection Ends
13:19:45: Particle Emitter Type 'Point' registered
13:19:45: Particle Emitter Type 'Box' registered
13:19:45: Particle Emitter Type 'Ellipsoid' registered
13:19:45: Particle Emitter Type 'Cylinder' registered
13:19:45: Particle Emitter Type 'Ring' registered
13:19:45: Particle Emitter Type 'HollowEllipsoid' registered
13:19:45: Particle Affector Type 'LinearForce' registered
13:19:45: Particle Affector Type 'ColourFader' registered
13:19:45: Particle Affector Type 'ColourFader2' registered
13:19:45: Particle Affector Type 'ColourImage' registered
13:19:45: Particle Affector Type 'ColourInterpolator' registered
13:19:45: Particle Affector Type 'Scaler' registered
13:19:45: Particle Affector Type 'Rotator' registered
13:19:45: Particle Affector Type 'DirectionRandomiser' registered
13:19:45: Particle Affector Type 'DeflectorPlane' registered
13:19:45: CPU Identifier & Features
13:19:45: -------------------------
13:19:45: * CPU ID: GenuineIntel: Intel(R) Core(TM)2 CPU 6420 @ 2.13GHz
13:19:45: * SSE: yes
13:19:45: * SSE2: yes
13:19:45: * SSE3: yes
13:19:45: * MMX: yes
13:19:45: * MMXEXT: yes
13:19:45: * 3DNOW: no
13:19:45: * 3DNOWEXT: no
13:19:45: * CMOV: yes
13:19:45: * TSC: yes
13:19:45: * FPU: yes
13:19:45: * PRO: yes
13:19:45: * HT: no
13:19:45: -------------------------
13:19:45: D3D9 : Subsystem Initialising
13:19:45: ***************************************
13:19:45: *** D3D9 : Subsystem Initialised OK ***
13:19:45: ***************************************
13:19:45: SceneManagerFactory for type 'OctreeSceneManager' registered.
13:19:45: SceneManagerFactory for type 'TerrainSceneManager' registered.
13:19:45: SceneManagerFactory for type 'BspSceneManager' registered.
13:19:45: Registering ResourceManager for type BspLevel
13:19:46: Added resource location './Data/' of type 'FileSystem' to resource group 'General'
13:19:46: Added resource location './GUI/' of type 'FileSystem' to resource group 'General'
13:19:46: Added resource location './GUI/schemes' of type 'FileSystem' to resource group 'General'
13:19:46: Added resource location './GUI/imagesets' of type 'FileSystem' to resource group 'General'
13:19:46: Added resource location './GUI/fonts' of type 'FileSystem' to resource group 'General'
13:19:46: Added resource location './GUI/looknfeel' of type 'FileSystem' to resource group 'General'
13:19:46: Added resource location './GUI/layouts' of type 'FileSystem' to resource group 'General'
13:19:46: D3D9RenderSystem::_createRenderWindow "PureBasic Ogre", 0x0 fullscreen miscParams: FSAA=0 colourDepth=32 externalWindowHandle=985510
13:19:46: D3D9 : Created D3D9 Rendering Window 'PureBasic Ogre' : 800x600, 32bpp
13:19:47: Registering ResourceManager for type Texture
13:19:47: Registering ResourceManager for type GpuProgram
13:19:47: D3D9: Vertex texture format supported - PF_FLOAT16_RGB
13:19:47: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA
13:19:47: D3D9: Vertex texture format supported - PF_FLOAT32_RGB
13:19:47: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
13:19:47: D3D9: Vertex texture format supported - PF_FLOAT16_R
13:19:47: D3D9: Vertex texture format supported - PF_FLOAT32_R
13:19:47: D3D9: Vertex texture format supported - PF_FLOAT16_GR
13:19:47: D3D9: Vertex texture format supported - PF_FLOAT32_GR
13:19:47: RenderSystem capabilities
13:19:47: -------------------------
13:19:47: RenderSystem Name: Direct3D9 Rendering Subsystem
13:19:47: GPU Vendor: nvidia
13:19:47: Device Name: NVIDIA GeForce 8500 GT
13:19:47: Driver Version: 7.15.11.8250
13:19:47: * Fixed function pipeline: yes
13:19:47: * Hardware generation of mipmaps: yes
13:19:47: * Texture blending: yes
13:19:47: * Anisotropic texture filtering: yes
13:19:47: * Dot product texture operation: yes
13:19:47: * Cube mapping: yes
13:19:47: * Hardware stencil buffer: yes
13:19:47: - Stencil depth: 8
13:19:47: - Two sided stencil support: yes
13:19:47: - Wrap stencil values: yes
13:19:47: * Hardware vertex / index buffers: yes
13:19:47: * Vertex programs: yes
13:19:47: * Fragment programs: yes
13:19:47: * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
13:19:47: * Texture Compression: yes
13:19:47: - DXT: yes
13:19:47: - VTC: no
13:19:47: * Scissor Rectangle: yes
13:19:47: * Hardware Occlusion Query: yes
13:19:47: * User clip planes: yes
13:19:47: * VET_UBYTE4 vertex element type: yes
13:19:47: * Infinite far plane projection: yes
13:19:47: * Hardware render-to-texture: yes
13:19:47: * Floating point textures: yes
13:19:47: * Non-power-of-two textures: yes
13:19:47: * Volume textures: yes
13:19:47: * Multiple Render Targets: 4
13:19:47: - With different bit depths: yes
13:19:47: * Point Sprites: yes
13:19:47: * Extended point parameters: yes
13:19:47: * Max Point Size: 8192
13:19:47: * Vertex texture fetch: yes
13:19:47: - Max vertex textures: 4
13:19:47: - Vertex textures shared: no
13:19:47: * DirectX per stage constants: yes
13:19:47: ResourceBackgroundQueue - threading disabled
13:19:47: Particle Renderer Type 'billboard' registered
13:19:47: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource TaharezLook.scheme in resource group General or any other group. in ResourceGroupManager::openResource at OgreResourceGroupManager.cpp (line 710)