Hier der Code dazu:
Code: Alles auswählen
UseJPEGImageDecoder()
InitSprite()
InitMouse()
InitKeyboard()
If OpenScreen(640,480,32,"Game")
CreateSprite(0,20,20)
EndIf
StartDrawing(SpriteOutput(0))
Box(0, 0, 20, 20,RGB(105, 0, 0))
StopDrawing()
LoadSprite(2,"kreuz.bmp",0)
LoadSprite(1,"background.jpg",0)
boxx = -200
boxy = 50
speed = 1
Repeat
punkte = 0
boxx = boxx + Speed
TransparentSpriteColor(2,255+256*0+256*256*255)
ExamineMouse()
ExamineKeyboard()
Mousex = MouseX()
Mousey = MouseY()
DisplaySprite(1,0,0)
DisplaySprite(0,boxx,boxy)
DisplayTransparentSprite(2,Mousex, Mousey)
FlipBuffers()
If MouseButton(1) And Mousex > boxx And Mousex < boxx + 20 And Mousey > boxy And Mousey < boxy + 20
boxx = -40
boxy = Random(480)
speed = speed + 1
punkte +1
EndIf
Until KeyboardPushed(1) Or boxx > 480
CloseScreen()
MessageRequester("Game Over", "Du hast " + Str(Punkte) + " Punkte erreicht",0)
MfG DarkSkillu