How do I...
How do I...
Read into some sort of array loads of sprites from a bitmap,as to create selectable tiles,in this case 32x16 sized tiles! So I want to grab all sprites from a bitmap?!And store them in such a way that they are selectable by simply pressing + and - to scroll through em!
do you need to store them seperately?! can't you just grab the appropriate sprite/image from the tile image and use that?
Just a question though.. depends on what you're going to use it for..
oh, and btw: you *do* have the answer right in your post.. you just have to sit down, and code one thing at a time..
Just a question though.. depends on what you're going to use it for..
oh, and btw: you *do* have the answer right in your post.. you just have to sit down, and code one thing at a time..
AMD Athlon XP2400, 512 MB RAM, Hercules 3D Prophet 9600 256MB RAM, WinXP
PIII 800MHz, 320 MB RAM, Nvidia Riva Tnt 2 Mach 64 (32MB), WinXP + Linux
17" iMac, 1.8 GHz G5, 512 MB DDR-RAM, 80 GB HD, 64 MB Geforce FX 5200, SuperDrive, OSX

