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Lethal Judgment 2 Benchmark tool
Posted: Mon Jan 05, 2004 1:45 pm
by lethalpolux
If you want to know if lj2 will play faster on your machine...
It's a little tool made with Lethal 2 engine. Post your scores. >2000 and the game will turn on max!!!
http://perso.wanadoo.fr/darkprograms
Posted: Mon Jan 05, 2004 3:21 pm
by LarsG
I got 2229 (or something around there)...
My specs are in my signature..
Posted: Mon Jan 05, 2004 4:27 pm
by merendo
2397 -- And that f***ing bug of 'ddhelp' again...
Posted: Mon Jan 05, 2004 4:34 pm
by dontmailme
I got 990
Is that good ?
Also, the sprite3d test actually displayed properly!, all other sprite3d transparent colours show up and are not transparent on my Laptop !?
How did you do it ? or are they not transparent ?
Posted: Mon Jan 05, 2004 5:50 pm
by blueznl
huh? 1980 on my amd setup? weird...
Posted: Mon Jan 05, 2004 6:24 pm
by lethalpolux
is it 990 on 800x600x32 ( lj2 run in that res )? if yes, it's a little just but it will be working fast with some graphical options not selected...
for the sprite3d, they are transparent.
Thanx for the test guys! and happy new year!!

Posted: Mon Jan 05, 2004 6:50 pm
by Manne
My results:
--
640*480*16 2990
640*480*32 2990
800*600*16 2398
800*600*32 2412
1024*768*16 1747
1024*768*32 1757
1280*1024*16 1353
1280*1024*32 1355
--
Testetd on a P III 800, 256 MB RAM, Geforce4 MX 64 MB.
Manne
Posted: Mon Jan 05, 2004 7:05 pm
by Kanati
On my laptop (which is the only thing I have available to test on right now)
2973 @ 800x600x16
1548 @ 1280x1024x32
I'm really rather impressed with how much you had going on onscreen and how smooth it still ran (even though my laptop is a BEAST)

Posted: Mon Jan 05, 2004 7:06 pm
by dontmailme
It's 1609 @ 800x600x32, previous score was 1024x768x32 !
Bit better

Posted: Mon Jan 05, 2004 7:32 pm
by lethalpolux
Thanx!
kanati: if it run smooth, lj2 will run same
I've optimised at the maximum my routines for this game...
This test let me view if it's enough...

Posted: Mon Jan 05, 2004 8:47 pm
by GPI
My Results (with running applikations in the background):
640*480*16 2805
1024*768*16 1666
1024*768*32 1649
BTW: You should test the grafik with the sound-Engine, because the sound-engine can also slowdown the brenchmark
Posted: Tue Jan 06, 2004 1:35 am
by kenmo
640x480x16 is the first one I tried, Ill try it again in a minute... I got 2978. 58 fps straight through the entire thing. That was amazing. Another reminder of why I use PB for 2D...
edit - 1858 on 1024x768x32... yet seemed the same as earlier. Either way, PBs 2d speed is siiiiiick.
Posted: Tue Jan 06, 2004 1:45 am
by Kale
1024x768@32 1870

Posted: Tue Jan 06, 2004 2:23 am
by Dare2
with NVIDIA Riva TNT2 model 64 on w2k
2977 @ 640x480x16
1533 @ 1024x768x32
but except for the "bobs", only a small portion of the screen displays - just enough to see the text and the graphics to that point.
With the bobs entire screen displays.
Lots of flicker in all cases.
I know it is my gear, just thought it may be of interest.
Posted: Tue Jan 06, 2004 9:32 am
by dige
640*480*16 2985 P4/Matrox Parhelia/WinXPSp1
cya dige