Collision detection

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Fable Fox
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Collision detection

Post by Fable Fox »

Now that PureBasic have 3d engine by using OGRE, does it have collision detection capability to know wheter an .mesh object collide with another .mesh object because as far as i know, OGRE is a graphics engine.

Thanks.
newcoder
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Post by newcoder »

If I'm not mistaken, OGRE Collsion Detection is coming soon and when it does It will be implemented in Purebasic 4.0
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J. Baker
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Post by J. Baker »

Unless if there has been a change, the creator of OGRE said two months ago that OGRE will only be a graphics engine and that he had no plans on adding collision.
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Andre
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Post by Andre »

Should be right, as ODE should become the additional engine for physics, collissions, etc.
Bye,
...André
(PureBasicTeam::Docs & Support - PureArea.net | Order:: PureBasic | PureVisionXP)
Fable Fox
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ODE?

Post by Fable Fox »

So, does PB have support for ODE? Or we have to wait for OGRE to incorporate ODE?

Anyone managed to create a 3d game using PB?

And when will 4.0 get released?
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Comtois
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Re: ODE?

Post by Comtois »

Fable Fox wrote:Anyone managed to create a 3d game using PB?
Not really games , just very small demo 3D here
http://perso.wanadoo.fr/comtois/pureindex.htm

Try Demo plateforme 3D , and PureSokoban3D
Please correct my english
http://purebasic.developpez.com/
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