The most stupid project!!

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The most stupid project!!

Post by Saboteur »

What is the most stupid project you'll like to make with Purebasic??

First, I wanted to make a basic compiler, but I don't like people all days asking for me to include double numbers, fix bugs, networks commands, etc... ;)

Then, I realise what I want. I like to code a Engine1D, something that nobody did before. The features are:

. Screen modes: 640x1, 800x1, 1024x1, 1280x1, 1600x1.
. Higher resolutions in pro version.
. XBuffer 16 bits.
. Limitless sprites, but multiple of 1.
. 64 millions of Red colour, or 64 millions of Green, or 64 millions of Blue.
. Super extra fast sprite collision in all directions (right and left).
. High level funtion for keyboard control, that is:
__ IsKeyboardPressed?()
. Support of music and sound. The engine can play ALL formats with bitrate 1bps.
. Advanced IA. The engine have the fastest path finder ever coded, with the oh* (C) algoritm.
. Other features you can't imagine, but you'll have to see.

:D

Somebody interested in the project?????? ;)
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Post by Num3 »

I am, but only if it's coded in binary !!!
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Post by dontmailme »

Very funny :lol: I like it !

I'm in...... when do we start ?

I have a good Idea!

It will support the fastest ever FILE I/O ever seen..... but each file can only be 1 byte ;)

and the filename 1 character 8O

It will ROCK !
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Post by TronDoc »

Num3 wrote:I am, but only if it's coded in binary !!!
but.....
...isn't bi-nary a "two-thing" :?:
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Re: The most stupid project!!

Post by ricardo »

I suggest that you release it on 2 flavors:

-Win 3.1
-D.O.S. 6
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Post by El_Choni »

I'm in. I want to do the splash screen. It'll be an animation, a wild period(".") moving around the splash screen (257x19768, it's the standard, you know) for about two hours and a half at a rate of 0.001 fps. If the user terminates the process using Task Admin, it'll burn the HD to hell. I think the least we can ask our users is to be a bit patient, ain't it?

This is a great project, let's do it!
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Post by Rings »

count me in, but i can write the core engine only on mondays evenings(when returning from pub).
So far, I have written a bunch of snake userlibs to use, for example the 'SnakeFile' ones.access a 1024 byte file under 48 hours. amazing.
This could be a very good project.lets ask some other lazy guys to join.
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Post by Saboteur »

:D
This is on way!!!

Anybody interesting in composing the soundtrack? It's the only job to assign. ;)
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Post by Psychophanta »

If you need a composer for 1 track, 1 bps, 1 note at 1 Hertz. You have it, i am a specialist composing that; count on me :D
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Post by Elleomea »

Maybe you should take a look at Lineality from those cute hacking hamsters over at The Hamster Republic. From the blurb:
Are you sick of all those 3D games on the market? Try Lineality, the worlds first one dimentional action shooter game.
Eek!
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The soundtrack

Post by Fangbeast »

Saboteur wrote::D
This is on way!!!

Anybody interesting in composing the soundtrack? It's the only job to assign. ;)

Joined: 26 Apr 2003
Posts: 84

Posted: Sun Dec 14, 2003 12:03 Post subject: new soundtrack

--------------------------------------------------------------------------------

I made a sample soundtrack with a sheepwhistle that I can upload but I accidentally recorded the bleating of the sheep that turned up when I tested it so it's no longer single track.

Is that okay?

(And can someone please collect all these damned sheep, they are pooping on the shag pile!!)
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Post by dontmailme »

One question......

We are going to need a good 'Packer' program to get all that into 1 byte ;)

Any offers ?
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Post by Proteus »

Don't you mean one BIT?
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Post by Saboteur »

Yes, but that BIT, must be ENCRYPTED!!!
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Post by wcardoso »

I have some experience compressing 1 bit files, my best rate was 0,5 bit. It´s enought ?
with love from Uruguay
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